any news ?
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May 16 2020
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Jun 11 2019
Jun 11 2019
@Geez please, are you saw this, or you skipped it ?
Jun 10 2019
Jun 10 2019
raxto changed Category from category:general to category:visualcharacters on T139774: Drybags have missing normal map..
raxto changed Category from category:general to category:visualenvironment on T121415: LOD problem of full 12ga Pellets Snap Loader .
Bug is back at 1.03.151658
Jun 8 2019
Jun 8 2019
raxto changed Severity from severity:tweak to severity:major on T139774: Drybags have missing normal map..
Jun 3 2019
Jun 3 2019
May 27 2019
May 27 2019
raxto renamed T139774: Drybags have missing normal map. from Drybag missing normal map. to Drybags have missing normal map..
Dec 18 2018
Dec 18 2018
raxto added a comment to T135031: Muzzle flash creating multiple stationary light sources at the distance - Performance Hit.
I can confirm it. I was watching player shooting zombies from distance and there was same issue.
Jun 19 2018
Jun 19 2018
May 17 2018
May 17 2018
raxto updated the task description for T128843: Building "Tisy barracks" doesn't have collisions for zombies (navmesh). [0.63 stress test].
Nov 24 2016
Nov 24 2016
Nov 22 2016
Nov 22 2016
Same here, Elektro in-house, check video. https://youtu.be/0jMLnMGd-jU
raxto changed Severity from severity:none to severity:tweak on T121415: LOD problem of full 12ga Pellets Snap Loader .
raxto changed Severity from severity:tweak to severity:minor on T121496: bulletproof windows in house.
raxto changed Severity from severity:none to severity:minor on T121416: Player equipment disapears on distance..
Nov 18 2016
Nov 18 2016
May 30 2016
May 30 2016
yes of course, here they are.
May 29 2016
May 29 2016
May 28 2016
May 28 2016
May 11 2016
May 11 2016
Is there something new ?
Is there something new ?
Are this types of reports usefull ? I know some other locations with similar issues. It will be reflected in new engine ? Or it need to by recreated in new engine from zero?
Agree, same here with AKM on floor.
May 10 2016
May 10 2016
raxto set Category to category:characters on T100810: Player legs are not visible at long distances..
no, its problem of Battleye, like vatixerid, if DayZ using hiden Battleye "tmp0", then it's problem of DayZ, because you can't exit DayZ correctly.
Same problem here.
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