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tchemi
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User Since
Mar 12 2013, 12:28 AM (611 w, 2 d)

Recent Activity

May 10 2016

tchemi added a comment to T62885: Environment sounds are muted when inside an open vehicle.

I think that the sound is cut only when entering the vehicle. If you want like 15 seconds, the sound starts to play again.

I had the same issue yesterday with an ATV. I vote +1

May 10 2016, 12:19 AM · Arma 3
tchemi edited Steps To Reproduce on T62745: Mount supressor on MXC cause rifle picture to disappear in Inventory (picture a3\weapons_f...... not found).
May 10 2016, 12:14 AM · Arma 3
tchemi edited Steps To Reproduce on T62690: AH9/MH9 : kill the crew to get in, breaks the helicopter.
May 10 2016, 12:11 AM · Arma 3
tchemi added a comment to T62573: SCUBA : cannot take binoculars on ennemies body.

Mhm, I had the issue with right click. I will try with DnD and update my ticket if necessary

May 10 2016, 12:07 AM · Arma 3
tchemi edited Steps To Reproduce on T62573: SCUBA : cannot take binoculars on ennemies body.
May 10 2016, 12:07 AM · Arma 3
tchemi edited Steps To Reproduce on T62571: Dropping rocket launcher : Animation goes on but character's hands are empty.
May 10 2016, 12:07 AM · Arma 3
tchemi added a comment to T62569: SCUBA : swim mask does'nt appear when outside of water.

I see what you mean. But if you go by this way. You don't need your flippers outside of the water, nor your swimming suit. But they are visible. they don't appear/disappear depending on the water.

May 10 2016, 12:06 AM · Arma 3
tchemi edited Steps To Reproduce on T62569: SCUBA : swim mask does'nt appear when outside of water.
May 10 2016, 12:06 AM · Arma 3
tchemi edited Steps To Reproduce on T62568: Run/sprint toggle make character surfing.
May 10 2016, 12:06 AM · Arma 3
tchemi edited Steps To Reproduce on T62565: Skull and skelleton scale..
May 10 2016, 12:06 AM · Arma 3
tchemi edited Steps To Reproduce on T62564: Hunter's screetching tyres.
May 10 2016, 12:06 AM · Arma 3

May 9 2016

tchemi added a comment to T61316: Game freezes at "receiving data" screen when in multiplayer.

Same thing. Exactly !

May 9 2016, 10:58 PM · Arma 3
tchemi added a comment to T61289: ATV bug!.

This report dupplicates many other one on the same issue.

Plus, you must give a little information, even if you had a picture. Devs won't read your ticket if it's too light and does'nt give enough infos ;)

May 9 2016, 10:57 PM · Arma 3
tchemi added a comment to T60103: AT standing while being driver.

dupplicate

May 9 2016, 9:27 PM · Arma 3
tchemi added a comment to T59888: Player characters lay down on ATV's.

dupplicate

May 9 2016, 7:17 PM · Arma 3
tchemi added a comment to T59100: Delay in steering making driving much more difficult than it needs to..

In fact, there are for me 4 problems and 2 possible solutions.

  • problem 1 : mouse sensitivity is too low when turning
  • problem 2 : Wheels take 23 weeks to come back straight. At first, I thouhg that it was a direct steering system, I mean, wheels are exactly where you put them with the mouse. The combination with slow turn rate and the direct steering feeling make vehicles undrivable by mouse.

-problem 3 : There is no deadzone for vertically camera moves. So, each time you move your mouse to steer left or right, you allways move you mouse a little up or down. This make the camera to allways move up and down. It's just horrific.

  • problem 4 : No option for mouse sensitivity in vehicles
  • solution 1 : Add new mouse and camera options for vehicles.
  • solution 2 : get back to a driving system more like arma2
May 9 2016, 6:39 PM · Arma 3