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smashomash
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User Since
Mar 27 2014, 11:49 PM (556 w, 3 d)

Recent Activity

May 10 2016

smashomash added a comment to T97136: Eating.

LOLz! You won't try it because those things won't open a can. I'll imagine you starving while waiting until you compose a coherent thought.

May 10 2016, 9:28 PM · DayZ
smashomash added a comment to T97136: Eating.

You ever trued using a rock or crowbar to open a can in real life? Try it and get back to us. I'll be interested in your results.

May 10 2016, 9:28 PM · DayZ
smashomash added a comment to T97129: Where are the zombies?.

+1 Dex Heisenberg!

May 10 2016, 9:28 PM · DayZ
smashomash added a comment to T97076: Character should have a five second GOD mode when joining a server due to appearing before gaining control..

I agree. In the world of FPS we call it a spawn shield. This game totally needs one.

May 10 2016, 9:26 PM · DayZ
smashomash edited Steps To Reproduce on T96931: Zombie's hit accuracy/ range.
May 10 2016, 9:22 PM · DayZ
smashomash added a comment to T96897: GD Zambies still walk through walls....

LOLz. No respect for walls, fences, gates, and doors (nor the nature of what a zombie is SUPPOSED to BE).

May 10 2016, 9:20 PM · DayZ
smashomash added a comment to T96893: Why lack of transportation!! please add something temporary.

LOLZ! Indestructible bikes would be ace. I'd vote for one in RL also.

May 10 2016, 9:20 PM · DayZ
smashomash added a comment to T96890: [SUGGESTION] Cannibalism? Yes..

Cannibalism, definitely. Replace blood, no. That wouldn't happen in RL. Can opener should allow access to brain. Brain should be able to be used as bait for zombies. The possibilities are endless!

May 10 2016, 9:20 PM · DayZ
smashomash added a comment to T96889: Ammo Hack / Bug / Glitch?.

Those aren't 'clips' they're loose stacks of ammunition.

May 10 2016, 9:20 PM · DayZ
smashomash added a comment to T96889: Ammo Hack / Bug / Glitch?.

...Considering how much ammo this game has stolen from me through various glitches and bugs, I don't see how you could complain about an infinite ammo stack. An infinite ammo stack would seem like indemnification for the hundreds and hundreds of rounds which have vanished into thin air.

May 10 2016, 9:20 PM · DayZ
smashomash added a comment to T96875: Stuck between invisible walls. For 15 hours now. Loosing patience..

Something similar happened to a friend. Solution: Have someone go to your location and kill you.

May 10 2016, 9:20 PM · DayZ
smashomash edited Steps To Reproduce on T96822: SUGGESTION: cancel action.
May 10 2016, 9:17 PM · DayZ
smashomash edited Steps To Reproduce on T96808: SUGGESTION: Strongholds.
May 10 2016, 9:17 PM · DayZ
smashomash added a comment to T96802: Zombies glitch through walls all the time, they just walk through.

Sorry to say this is a known 'issue'.

It's been reported about 239482374 times and while I agree with you, for some reason we need more hats, rotten potatoes, tactical bacon and stronger zombies as opposed to zombies which respect the nature of what a zombie is and stop phase shifting through solid objects.

May 10 2016, 9:17 PM · DayZ
smashomash added a comment to T96737: 1,732,656 (at $30/ player) = $51,000,000.00+.

I know all about it.

Normally as later releases happen, games are improved. So far I have had the displeasure of seeing one release and the game has gotten much worse overall.

FIX THE ZOMBIES. Who cares about the hunting/ foraging when the main aspect of the game, which by the way is zombie survival, is completely broken?

Quiet is spelled q-u-i-e-t.

Nice professionalism, sabre05. If you're salaried, those dollars are sarcastically spent. I'll stop before I make more of a fool of you.

May 10 2016, 9:15 PM · DayZ
smashomash edited Steps To Reproduce on T96737: 1,732,656 (at $30/ player) = $51,000,000.00+.
May 10 2016, 9:15 PM · DayZ
smashomash edited Steps To Reproduce on T96701: zombies, what's their problem?.
May 10 2016, 9:13 PM · DayZ
smashomash added a comment to T96539: Can not move items from Ammo Box into 'Vicinity' when in 'View Contents' mode.

Agreed. Highly irritating.

May 10 2016, 9:08 PM · DayZ
smashomash added a comment to T91349: On combat loggers and server hoppers..
  1. If you set up static spawn points, those points will be camped by fully equipped people.
  2. If the game incorporates random spawn points A MAP FEATURE NEEDS TO BE ADDED IN-GAME. Or have a GPS unit with a track function.
  3. When logging in/ spawning, a player should be invincible until able to move and shoot. Either a spawn shield should be incorporated or the character should not be visible to zombies and other players until the character is fully capable of all game functions.
May 10 2016, 6:03 PM · DayZ
smashomash added a comment to T86495: Zeds clipping through objects [PRIMARY REPORT].

Exactly. Zombies are dicks. Dicks should be lured into and locked inside buildings. Then they can have a giant dickparty.

May 10 2016, 1:16 PM · DayZ