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querky1231
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User Since
Mar 28 2013, 7:38 PM (610 w, 2 d)

Recent Activity

May 10 2016

querky1231 added a comment to T65858: Hunter GMG brakes suddenly whilst driving at top speed.

So this isn't a break of the vehicle but a brake? As in it's slowing down, like some kind of speed governor?

May 10 2016, 2:16 AM · Arma 3
querky1231 added a comment to T65784: Bullet in the chamber lost when reloading a non-emptied clip.

Agreed. A lot of games do this nowadays, and for something that's intended to be more realistic, like Arma, I don't think that it is too much to ask.

May 10 2016, 2:13 AM · Arma 3
querky1231 added a comment to T65079: "Predator white vision" / saturated brightness bug (noticed client-side on multiplayer).

There are a couple of posts related to the NVGs, are you using those?

May 10 2016, 1:47 AM · Arma 3
querky1231 added a comment to T65015: Rebreather is not visible in different camera setting..

Agreed, feature requests are important, but the point of an Alpha is to find and report bugs

May 10 2016, 1:44 AM · Arma 3
querky1231 added a comment to T64964: close.

Not really sure that this is an important feature request. It would be just as simple to place a mine nearby or something similar. While I see the uniquness of this I'm not sure that it would add too much to the game play.

May 10 2016, 1:43 AM · Arma 3
querky1231 added a comment to T64889: NLAW and RPG-42 should be disposable.

I'm opening a ticket for lasers. I mean, we almost have them now, so why not in Arma 3?

But really, it's the future. Give them some space to work. Focus the realism on things like self-flipping vehicles and pistol damage.

May 10 2016, 1:40 AM · Arma 3
querky1231 added a comment to T64883: You cant crawl fast as a civillian.

Agreed. The way that a soldier crawls is actually something that they are taught. It's not really intuitive to a civilian.

May 10 2016, 1:40 AM · Arma 3
querky1231 added a comment to T64856: Bugged roof not stoping bullets..

May help to have map coordinates of the house?

Also, have you seen this elsewhere? I'm walking around shooting all the roofs now. :D

May 10 2016, 1:39 AM · Arma 3
querky1231 added a comment to T64786: IR Lasers look terrible/unusable after a few meters when Postprocess settings are higher than low..

Yea, it looks like they disperse in the atmosphere. Realistically, very true effect and somewhat problematic. But this should not be a real issue for at least 100m. This is clearly a graphical problem.

May 10 2016, 1:36 AM · Arma 3
querky1231 added a comment to T64209: Alt-tab at night causes stange colours.

Same thing

Crossfire Radeon 7970
9.01.8-121202a-150272E-ATI

May 10 2016, 1:17 AM · Arma 3
querky1231 added a comment to T63895: Environment turns blue when Alt tabbing while mission loading at night..

I was able to do this as well. On the upside, the search function enabled me to find this pre-existing report!

I've noticed that this will also happen if you adjust any of the video settings with NVG on. It is also easily fixable by unequiping/re-equiping the NVG.

May 10 2016, 1:03 AM · Arma 3
querky1231 added a comment to T63740: Allow rifles to be equipped in both the primary and secondary slot.

Why not two launchers?

May 10 2016, 12:52 AM · Arma 3