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olias11
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User Since
Mar 16 2013, 8:05 PM (347 w, 3 d)

Recent Activity

May 10 2016

olias11 added a comment to T70860: Suppressors are too silent which is unrealisitc.

hi have tested the muzzle flash whit the silencer and without the silencer and y see no difference this need to be change.

May 10 2016, 5:27 AM · Arma 3
olias11 added a comment to T69243: User interface for APCs, helis and guided missiles looks dated, is incoherent and un-immersive.

nice feedback +1

May 10 2016, 4:28 AM · Arma 3
olias11 edited Steps To Reproduce on T69122: quadbike explosion.
May 10 2016, 4:24 AM · Arma 3
olias11 added a comment to T64011: Suppression effect for players.

y think this is a good ad-on keep this game more immersive. trust me in real live if you are under shoot you will not be in your normal state.

May 10 2016, 1:10 AM · Arma 3
olias11 edited Steps To Reproduce on T63929: Hair sticks out through base caps..
May 10 2016, 1:04 AM · Arma 3
olias11 added a comment to T63818: Arma 3 - Distance Sound - J.S.R.S Jarhead's Sound Redeployment.

the jsrs sound is amazing y am 100% agree with you y want this in Arma 3.

May 10 2016, 12:59 AM · Arma 3
olias11 added a comment to T63635: very low GPU usage and bad cpu usage.

and y turn around 15-20 fps.

May 10 2016, 12:49 AM · Arma 3
olias11 edited Steps To Reproduce on T63635: very low GPU usage and bad cpu usage.
May 10 2016, 12:49 AM · Arma 3
olias11 edited Steps To Reproduce on T63627: Movement bug.
May 10 2016, 12:49 AM · Arma 3
olias11 edited Steps To Reproduce on T63509: only menu sounde wen y switch player in the edite mode no more ambiance sounde..
May 10 2016, 12:42 AM · Arma 3
olias11 edited Steps To Reproduce on T63506: more sounds of screams and pain.
May 10 2016, 12:42 AM · Arma 3

May 9 2016

olias11 added a comment to T60877: Feature Request: 3D Optics using Picture-In-Picture engine capability. (Red Orchestra Style).

what will by nice if we can in the Sam time wen you scoop look right or left the SAM stuff wen we are in the car gun.

May 9 2016, 10:20 PM · Arma 3
olias11 added a comment to T60023: Street lamps and other artificial light sources are too resilient, difficult to disable.

the same stuff than splinter cell that will be great and probably for a mode idea.

May 9 2016, 7:23 PM · Arma 3
olias11 added a comment to T59083: Low CPU/GPU Utilization.

me too altis kill my fps. on stratis in multiplayer a get 45-60fps and now y have 20-30fps on altis

May 9 2016, 5:35 PM · Arma 3
olias11 added a comment to T59083: Low CPU/GPU Utilization.

y have now tested the helicopter showcase y go around 55 and 70fps and in some rare case (by a vehicle explosion) y go to 45fps. y am not sure if this because a disable the Hyper-trading in my CPU or if this is because a new update in the developer version.

May 9 2016, 5:33 PM · Arma 3
olias11 added a comment to T59083: Low CPU/GPU Utilization.

for me this game is now optimized a get around 50fps and 80fps on all showcaste on high seting but in MP is still bad performance.

May 9 2016, 5:33 PM · Arma 3
olias11 added a comment to T59083: Low CPU/GPU Utilization.

and the object distance if set to 1000 he use 100% of my gpu memory (1024Mo) and if they set to 1200-1200 he use 800Mo this is not logic.

May 9 2016, 5:24 PM · Arma 3
olias11 added a comment to T59083: Low CPU/GPU Utilization.

before say this just wait they have maybe find a solution

May 9 2016, 5:21 PM · Arma 3
olias11 added a comment to T59083: Low CPU/GPU Utilization.

tanks MadDogX for this information but next time if there is a next time put this issue earlier in the sitrep that will be great.

May 9 2016, 5:20 PM · Arma 3
olias11 added a comment to T59083: Low CPU/GPU Utilization.

you have right that is the highest priority all other feedback can wait.

May 9 2016, 5:08 PM · Arma 3
olias11 added a comment to T59083: Low CPU/GPU Utilization.

how long it go to fix this that is the most important report?

May 9 2016, 4:51 PM · Arma 3