It takes a very large number of bullets to disable/destroy ("turn off") light sources such as street lamps and floodlights.
- Legacy ID
Go to a place on Stratis with street lights, and try to shoot them out.
Funny i just tested that out before reading this. Yes i agree that this should be address. And maybe allow certain units, such as engineers to replace bulbs (if they need the light of course)
Yeah i was in a night map with a mate and i wanted to shoot the lights out with a snipe to put them in darkness in hopes they didnt have night vision goggles etc so that way we had an advantage. But nope they wouldnt pop. :(
This needs to be addressed, especially with the new light system being implemented, light is now something to consider when advancing on a position. Since lights can be destroyed they should also be able to be repaired. (Scroll wheel option) Please do this. It'd only further enhance the lighting effects your trying to show.
Yeah, you can destroy lights, but it takes ridiculous amounts of bullets. And explosion do not seem to hurt the lights at all. I tried putting a barrage of missiles into a streetlight - the buildings around it were destroyed, but the light remained.
Lights ought to take very little damage to extinguish them. Even a grenade going off at the base of a lightpost would likely shatter the bulb (not to mention messing up the wiring). One bullet should be all that's required.
Yep I tried to blow a street light with C4 and it didn't break the light bulbs. As well as the concrete base which is looking very odd once toppled over, it should be splitted in chunks or badly gnawed. I think it should take more damage and the post isn't even touching the ground, it is levitating on its side.