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Tinter
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User Since
Feb 17 2014, 5:05 PM (561 w, 3 d)

Recent Activity

Sep 4 2021

Tinter added a comment to T160542: Preplaced Land_vn_hut_07s are not returned when using nearestObject "building".

Related to https://feedback.bistudio.com/T158552 and https://feedback.bistudio.com/T159097

Sep 4 2021, 2:05 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Tinter created T160542: Preplaced Land_vn_hut_07s are not returned when using nearestObject "building".
Sep 4 2021, 1:51 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire

May 2 2019

Tinter created T139114: Changing RainParticles>>windCoef does not change particle response to wind.
May 2 2019, 2:20 AM · Arma 3

Jun 13 2016

Tinter added a comment to T86121: "Guard" Waypoint and "Guarded by" Trigger do not interact in 3D Editor.

Just noticed this, it was quite frustrating until I figured out it was actually bugged.
Can confirm it's on the devbranch as of 12/6/16.

Jun 13 2016, 1:28 AM · Arma 3

May 10 2016

Tinter added a comment to T86344: Hand Glitching in Huron (Unarmed) FFV Window Passenger.

Hopefully this can be fixed in time for the update. It honestly pretty much ruins the huron.

May 10 2016, 1:04 PM · Arma 3
Tinter set Category to category:personalprotectionarmor on T83887: Include variant of Chest Rig without camelbak.
May 10 2016, 11:51 AM · Arma 3
Tinter added a comment to T79386: Add A Magazine Proxy.

First of all, this issue should not be set as resolved as it has not been resolved.
Second of all this technology already exists for launchers, at least modders have been able to do it for the Arma 2 RPG-7.
It should be very much in the realm of possibility. It already exists in the game to some degree and at the very least we would like to see it as an option, even without anything special animation wise.

May 10 2016, 9:20 AM · Arma 3
Tinter added a comment to T79386: Add A Magazine Proxy.

It should've been possible all way back since alpha. But even then, I'm sure the implementation reload isn't that much harder than a magazine proxy. Perhaps it's even harder considering they had to go make new reloads for the grenade launchers.

May 10 2016, 9:20 AM · Arma 3
Tinter edited Steps To Reproduce on T77979: addBag action will switch from secondary weapon to primary.
May 10 2016, 8:39 AM · Arma 3
Tinter added a comment to T75603: illuminated blood on the ground loses its color.

Pretty hard to believe something as simple as this hasn't been fixed. Arma is lacking gore, and there's not even proper blood.

May 10 2016, 7:40 AM · Arma 3