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SanctifiedDevil
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User Since
Dec 20 2013, 12:01 AM (539 w, 3 h)

Recent Activity

May 10 2016

SanctifiedDevil added a comment to T97344: Food/Drink item dupe.

This also works without having to drop the item. Initiate drink/eat/use - switch to item on your hot bar (IE - Pen, Gun, or whatever). The consumed item remains while the item from the hot bar vanishes.

May 10 2016, 9:35 PM · DayZ
SanctifiedDevil added a comment to T91592: Instant Death Glitch (Inside Buildings on 2nd or higher level).

Confirmed. Desync issues occur, was on second floor of a large red house and sudden death.

May 10 2016, 6:11 PM · DayZ
SanctifiedDevil added a comment to T90857: Major desync issues.

Same desync. Can confirm no network issues are present at the time of occurrence. Running on a 50mbps/5mbps connection. Happens in large intervals of time and seem to mostly occur during pvp interactions.

May 10 2016, 5:47 PM · DayZ
SanctifiedDevil added a comment to T90628: Can't Interact in game -- d/c in 2 minutes.

Same. Currently unplayable in its current state. Massive reports exist on the tracker, forums, and reddit.

May 10 2016, 5:39 PM · DayZ
SanctifiedDevil added a comment to T88921: M4 Silenced is not an effective weapon...Melee knock out weapons are overpowered....

Strictly depends on what they're wearing at the time. Needs to be tested in a controlled environment.

May 10 2016, 4:39 PM · DayZ
SanctifiedDevil added a comment to T88916: User is able to "phase through" thin walls/fences.

Confirmed. I've done it multiple times and believe its also related to zombies being able to push you through walls.

May 10 2016, 4:38 PM · DayZ
SanctifiedDevil added a comment to T88911: Fire-mode.

Also don't have any issues, however the mode does not remain on log off. Setting it to single fire, relogging, fire mode back to full auto. Would also like to see some sort of visual indicator that its on single or auto.

May 10 2016, 4:38 PM · DayZ
SanctifiedDevil added a comment to T88874: Items in the quick access bar remain there even if the item is no longer in the inventory (but textureless).

Duplicate of: 0000471

May 10 2016, 4:37 PM · DayZ
SanctifiedDevil added a comment to T88836: Hacked - A hacker puts me to see.

Same crap just happened to me. Was at Balota and 2 people logged in on US East 1-4 at 12:30AM.

They logged in, gun fire started instantly. I was unable to move but could still swing. Then I was unable to swing. Waiting for a moment and logged off. Logged in again and was in the middle of the ocean. If this wasn't a hacker than it was a horrible bug.

May 10 2016, 4:35 PM · DayZ
SanctifiedDevil added a comment to T88801: start game screen goes black and says error creating direct3d 9 graphical engine.

This had been an issue with ARMA2:OA before as well as the DayZ mod. The fix for it was to launch using the following parameters:

-beta=Expansion\beta;Expansion\beta\Expansion -mod=dummy;expansion

Won't solve your problem but may help the Dev team troubleshoot.

May 10 2016, 4:34 PM · DayZ
SanctifiedDevil added a comment to T88746: Portable gas lamp doesn't illuminate well.

Outside of the tracker, users have reported this issue only occurs when using the small gas canister attached but works properly with the large canister. Needs confirmed.

May 10 2016, 4:32 PM · DayZ
SanctifiedDevil added a comment to T88540: Falls are lethal from low altitudes.

I think, typically, 40 feet is the threshold of certain death. Obviously, this is still greatly influenced by how you land. 3-4 meters is nothing. 13 feet, a little over x2 of normal height, or 1 story. Maybe a small percentage of death, landing improperly and breaking your leg, or being knocked out would be good. The higher the fall the higher chances of consequence.

May 10 2016, 4:25 PM · DayZ
SanctifiedDevil added a comment to T87530: Mountain pack in mountain pack in mountain pack ....

I think this holds true with most containers of the same size. Works with protective cases as well.

May 10 2016, 3:41 PM · DayZ
SanctifiedDevil added a comment to T87491: God mode, i cant die..

Out side of the tracker, people are reporting that this is caused by logging directly out after death (Exit) instead of using the "respawn" option. Upon relogging, the users are alive again and are unable to be hurt. Needs confirmed.

May 10 2016, 3:39 PM · DayZ