Page MenuHomeFeedback Tracker

Lukio
User

Projects

User does not belong to any projects.

User Details

User Since
Jan 21 2015, 9:34 PM (517 w, 3 d)

Recent Activity

Jan 21 2022

Lukio added a comment to T123488: [UNITS] Change position of the Clan Tag.

I've been wondering if this was possible by now and somehow stumbled upon this suggestion. As outdated squad.xml is, it's what very many active units still rely on.

Jan 21 2022, 12:54 AM · Arma 3

Oct 1 2021

Lukio added a comment to T71340: UAV ignores new waypoints if it has reached a LAND waypoint..

Stumbled over this yesterday as well. Sent an MQ-12 to the AAF airfield to have easy access to it when AA is down in the nearby AO.

Oct 1 2021, 3:39 PM · Arma 3

Jan 25 2019

Lukio added a comment to T86173: Certain parts of Set Vehicle Damage module not working on cars.

This also is the case for vehicle damage set to "´Main rotor (helicopter)". Anti-torque works, main rotor does not. A3 Version 1.88.145285

Jan 25 2019, 9:25 PM · Arma 3

Dec 4 2017

Lukio added a comment to T86127: More medical objects / items (Red diamond).

Sort of fixed by Laws of War DLC.

Dec 4 2017, 5:58 PM · Arma 3

Sep 2 2017

Lukio created T126614: Reduce sound when controlling / viewing through UAV.
Sep 2 2017, 10:29 PM · Arma 3

Jul 31 2017

Lukio added a comment to T58736: Sidearm does not show in holster.

This is still an issue in version 1.72. Pistol holstering is available for almost all uniforms with holsters except the wetsuits.

Jul 31 2017, 2:06 AM · Arma 3

Mar 12 2017

Lukio added a comment to T123714: 3DEN sorts units in groups alphabetically by class type.

Image of units sorted alphabetically in entities window. Units were placed randomly ungrouped and at the end all were selected and grouped to the squad leader.

Mar 12 2017, 9:26 PM · Arma 3
Lukio added a comment to T123714: 3DEN sorts units in groups alphabetically by class type.

Arma 3 Version 1.66 & Dev build 1.69.140790. All mods disabled / unloaded.

Mar 12 2017, 7:13 PM · Arma 3
Lukio created T123714: 3DEN sorts units in groups alphabetically by class type.
Mar 12 2017, 7:10 PM · Arma 3

May 10 2016

Lukio edited Additional Information on T86127: More medical objects / items (Red diamond).
May 10 2016, 12:58 PM · Arma 3
Lukio edited Steps To Reproduce on T85346: Searchlight sprite on MH-9 Hummingbird.
May 10 2016, 12:35 PM · Arma 3
Lukio edited Steps To Reproduce on T82708: Stratis Base Training Area, misplaced ramp / movement glitch.
May 10 2016, 11:13 AM · Arma 3
Lukio added a comment to T78651: Linux Dedicated Server arma3profile not working.

I'd like to add that especially with some hosting providers this can cause quite some headaches, as there often is no way to symlink to the:

~/.local/share/Arma\ 3\ -\ Other\ Profiles/<profilename>

Folder and any access to the arma3profile file is denied.

May 10 2016, 8:56 AM · Arma 3
Lukio added a comment to T76779: Remove the "waidmannsheil" from the german translation.

"Waidmannsheil" (just like "Petri Heil") is a best wishes term used only for hunter (or fishermen).

"Gute Jagd" or "Erfolgreiche Jagd" would make more sense.

May 10 2016, 8:09 AM · Arma 3
Lukio added a comment to T74106: Female soldiers models should be available in the game.

How difficult would it be to just make a male model look a bit more feminin? Without all new animation sets etc.? Sure - she would walk like a grunt, but hey female soldiers don't walk like they are walking on a catwalk. Maybe a compromise would be a good first step. Maybe it is time to get an outside opinion on the best way to approach this controversial issue - if done right Bohemia and Arma could get quite a lot of positive attention.

May 10 2016, 7:03 AM · Arma 3
Lukio added a comment to T69144: SDV should move faster with closed hatches.

It looks like BIS already gave the SDV some bonus as it moves a bit faster than it's real-life counterpart. Nevertheless, I think the underwater combat could profit from small improvements as it brings something fresh to the game.

Gaining additional velocity by closing hatches and lowering the periscope would be a boon to anyone seriously interested in underwater missions.

FYI.
SDV in A3: 18 kph (9.8 knots)
Swimmer delivery vehicle: 7 knots

May 10 2016, 4:24 AM · Arma 3
Lukio added a comment to T66143: Boats seem unnaturally slow when driving full speed.

I wish the assault boats were a bit faster/speedier as well. Currently even when pressing "Turbo" an assault boat barely goes above 27 kph. This is an issue if for example you want to do some long range insertion missions.

To me it really looks like a knots / kph conversion mistake, as 25 - 27 knots would be absolutely doable. A Zodiac WB 400 with a 25 HP engine should easily be doing 25 - 30 knots, which would be around 50-56 kph.

May 10 2016, 2:29 AM · Arma 3
Lukio added a comment to T64792: Dynamic mod downloading and loading.

As a first step at least allow the game to dynamically load mods. If I have CBA3, ACE3, TFAR, ACRE2, AIA-TP and RHS as addons in my game directory and the server demands CBA3, TFAR, AIA-TP, then let it load these mods before joining the server.

Second step would be to allow server admins to add links to the necessary mods or directly offer to subscribe to them from the Steam Workshop (if available).

May 10 2016, 1:37 AM · Arma 3