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JFisher
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User Since
Dec 3 2015, 9:57 AM (468 w, 16 h)

Recent Activity

Mar 29 2024

JFisher added a comment to T180065: 0x0000dead.

Can't reproduce

Mar 29 2024, 7:03 PM · Arma 3

Mar 28 2024

JFisher created T180206: Advanced Helicopter Flight Model damages helicopters.
Mar 28 2024, 12:30 PM · Arma 3 Creator DLC - Reaction Forces

Feb 17 2019

JFisher updated the task description for T137065: ModuleZoneRestriction_F Doesn't reset punishment when you go back into the zone.
Feb 17 2019, 2:44 PM · Arma 3
JFisher renamed T137065: ModuleZoneRestriction_F Doesn't reset punishment when you go back into the zone from ModuleZoneRestriction_F Doesn't reset punishment when you to go back into the zone to ModuleZoneRestriction_F Doesn't reset punishment when you go back into the zone.
Feb 17 2019, 2:42 PM · Arma 3
JFisher renamed T137065: ModuleZoneRestriction_F Doesn't reset punishment when you go back into the zone from ModuleZoneRestriction_F Doesn't allow you to go back into the zone to ModuleZoneRestriction_F Doesn't reset punishment when you to go back into the zone.
Feb 17 2019, 2:42 PM · Arma 3
JFisher created T137065: ModuleZoneRestriction_F Doesn't reset punishment when you go back into the zone.
Feb 17 2019, 2:38 PM · Arma 3

Apr 16 2018

JFisher added a comment to T128152: Altis Requiem E2 - Squad spawned in with simulation disabled.

Weird enough, restarting my pc did the trick and fixed it, weird issue, also can't reproduce it anymore after the restart.

Apr 16 2018, 8:16 PM · Arma 3

Apr 13 2018

JFisher created T128152: Altis Requiem E2 - Squad spawned in with simulation disabled.
Apr 13 2018, 1:54 PM · Arma 3

Feb 11 2018

JFisher created T127705: Campaign Mission reporting in, no dialog.
Feb 11 2018, 1:37 PM · Arma 3
JFisher created T127704: Survive - Blackfoot Down - Teamleader can take damage.
Feb 11 2018, 1:33 PM · Arma 3

Feb 10 2018

JFisher created T127696: First Aid - Abort Option.
Feb 10 2018, 6:41 PM · Arma 3

Dec 12 2017

JFisher created T127288: Virtual Reality Training - Placeables Part 3, Can't deactivate mine.
Dec 12 2017, 10:44 PM · Arma 3
JFisher changed Severity from severity:minor to severity:none on T127288: Virtual Reality Training - Placeables Part 3, Can't deactivate mine.
Dec 12 2017, 10:44 PM · Arma 3
JFisher added a comment to T127288: Virtual Reality Training - Placeables Part 3, Can't deactivate mine.

Disregard, I spammed 't' (manually spotting explosives) for 2 mins then it popped up.

Dec 12 2017, 10:44 PM · Arma 3

Dec 1 2017

JFisher added a comment to T127245: GPS non-functional in Beyond Hope campaign (mission 1).

Hey Browseidon, I had the same problem, turned out to be that they changed the way the gps's are mapped. If you had custom Layout settings go to options > Game > Layout and select ArmA 3 default and restart the game.

Dec 1 2017, 6:00 PM · Arma 3
JFisher added a comment to T127244: Blackfish Vectoring Increase Actionmenu wrong middleScreen text.

When I scroll on Increase:


When I scroll on Decrease:

Dec 1 2017, 4:49 PM · Arma 3
JFisher created T127244: Blackfish Vectoring Increase Actionmenu wrong middleScreen text.
Dec 1 2017, 4:48 PM · Arma 3

Nov 19 2017

JFisher added a comment to T126340: SIGN_F SetTexture not working.

Sorry for the late reply, but yes I tried up to 9, But when I look at the object config the hiddenSelectionsTexture is missing (see image)

Nov 19 2017, 7:37 PM · Arma 3
JFisher added a comment to T85582: Prologue Campaign; Damage Control, Cant access Little Bird.

This was fixed some time ago, worked when I tried it last time. Anyway to close this issue?

Nov 19 2017, 7:13 PM · Arma 3

Jul 31 2017

JFisher created T126340: SIGN_F SetTexture not working.
Jul 31 2017, 1:24 PM · Arma 3

Dec 5 2016

JFisher added a comment to T121847: Launcher - Mods - Preset says not all mods in preset are activated on startup.

It is loaded for me, only the text sais (the preset name) that some mods are missing from the list even though all mods are loaded fine (No extra mods/no mods missing in the loaded mods list):

Dec 5 2016, 4:25 PM · Arma 3
JFisher renamed T121847: Launcher - Mods - Preset says not all mods in preset are activated on startup from Launcher - Mods - Preset sais not all mods in preset are activated to Launcher - Mods - Preset sais not all mods in preset are activated on startup.
Dec 5 2016, 4:08 PM · Arma 3
JFisher created T121847: Launcher - Mods - Preset says not all mods in preset are activated on startup.
Dec 5 2016, 4:08 PM · Arma 3

Nov 3 2016

JFisher created T120846: Some spawn positions kill the player.
Nov 3 2016, 10:31 PM · Restricted Project

May 10 2016

JFisher added a comment to T86354: After loading custom preset using Arsenal function in Eden, game frozen in first person of random unit.

Only seems to happen when you port old mission files to the new eden editor.
Ported my old mission using RHS Escalation to the eden editor, had the same issue. Made a new mission, placed down the same unit (Squad Leader, US Army) and then it worked just fine.

  • J. Fisher
May 10 2016, 1:04 PM · Arma 3
JFisher set Category to category:featurerequest on T85673: More realistic Smoke & Dust Effects.
May 10 2016, 12:44 PM · Arma 3
JFisher added a comment to T85582: Prologue Campaign; Damage Control, Cant access Little Bird.

I tested it again, still cant get in. Im not running any mods & i validated my files trough steam. As soon as i get in the mission the dead guy is laying on the ground, then the heli lands, there is comms going on between the disembarking team & our team. Then i get told to get in the helicopter but i cant. Im walking up to it, there are no interaction points to neither of the sides & it just seems to be locked.

Even if i wait for 5 minutes still nothing happens. Ill try now to re-install the game to see if a full clean helps resolving the issue, ill post it here when i get the results :)

May 10 2016, 12:42 PM · Arma 3
JFisher set Category to category:bootcamp on T85582: Prologue Campaign; Damage Control, Cant access Little Bird.
May 10 2016, 12:42 PM · Arma 3
JFisher added a comment to T85578: Magazine Repack.

Yeah exactly,
Its been a major issue for my gameplay experience to have 5 half empty mags in my pouch

May 10 2016, 12:42 PM · Arma 3
JFisher set Category to category:featurerequest on T85578: Magazine Repack.
May 10 2016, 12:42 PM · Arma 3
JFisher edited Steps To Reproduce on T85521: ZEUS; Player/Playable units wont show up when entering zeus.
May 10 2016, 12:40 PM · Arma 3
JFisher set Category to category:featurerequest on T85376: Make units playable in the editor with a single keypress.
May 10 2016, 12:36 PM · Arma 3