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FPSTrollywood
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User Since
Aug 28 2015, 2:02 AM (247 w, 5 d)

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May 11 2016

FPSTrollywood added a comment to T103080: 0.49 Exp Hunger and hydration status not updating as well and unstoppable hypothermia .

Hunger, thirst, health, blood, and body temperature do not update unless you switch servers or relog. This will cause you to over/under drink, eat, and be completely unaware of your health until you do so. You can also just randomly die if you play in the server until your player runs out of health, blood, or whatever. It seems that the status is being applied to your character, but none of it is rendering or showing on your status messages.

May 11 2016, 12:51 AM · DayZ
FPSTrollywood added a comment to T102067: Can't connect to official server.

Yeah, I have my tent on a server that has been like this for over 24 hours...

May 11 2016, 12:15 AM · DayZ

May 10 2016

FPSTrollywood added a comment to T100052: MP5-K sounds.

I had this exact same thing happen to me... unless... you are the person I was with when this happened.

Heard the shots near Vibor military base (very distinctly MP5 sounds) and started running east... kept running and running... kept hearing the shots... ran all the way to Gorka before giving up.

It happened on another server only about half an hour later.

May 10 2016, 11:08 PM · DayZ
FPSTrollywood added a comment to T100049: Throwing splint crashes servers..

This works on both experimental and stable servers.

It will not cause a player to come back from the dead (i.e. - throwing a splint because your friend died will not bring him back to life in the next server you join).

If you are injured or damaged or your inventory is changed, it will cause a bit of a rewind to approximately 30-50 seconds before the splint was thrown (i.e. - throwing a splint because your friend was just shot in the leg will return him to his state approximately 30-50 seconds before the splint was thrown).

May 10 2016, 11:07 PM · DayZ
FPSTrollywood added a comment to T84017: Game-breaking exploit - Immediately crashes any server on wasteland, altis life, exile mod, and others.

you said that this should "already be fixed since DEV 132618"
First... I don't have any way of knowing when past DEV branch releases happened.
Second, yes I am able to reproduce them in the current 1.50 game... which is the version that matters to your players. I mentioned in my previous comment that I had heard it was going to be fixed when 1.52 dropped, but that still hasn't happened yet.
If you could simply confirm that it has been fixed in 1.52, and possibly give some sort of expected release time frame for that patch, that would answer my question.

May 10 2016, 11:55 AM · Arma 3
FPSTrollywood added a comment to T84017: Game-breaking exploit - Immediately crashes any server on wasteland, altis life, exile mod, and others.

Yay! Fixed! It only took you guys 12 days to resolve a game breaking issue!

May 10 2016, 11:55 AM · Arma 3
FPSTrollywood added a comment to T84017: Game-breaking exploit - Immediately crashes any server on wasteland, altis life, exile mod, and others.

YES!!! ARE YOU KIDDING ME!?!?!? DO YOU GUYS TALK TO EACH OTHER??? ASK DWARDEN WHAT HAPPENED TO ALL OF THE EXILE SERVERS LAST WEEK! ASK ANY OF THE ALTIS LIFE SERVERS WHAT HAS BEEN HAPPENING TO THEM!

May 10 2016, 11:55 AM · Arma 3
FPSTrollywood added a comment to T84017: Game-breaking exploit - Immediately crashes any server on wasteland, altis life, exile mod, and others.

Haven't heard anything all day... not a question... not an acknowledgement... I'm not saying this is the case... but if the plan is just to ignore this and hope people don't figure it out... well, you're a little late. I know of a couple people that also heard about this and they've been pretty much constantly crashing Altis Life servers since they heard about it. They think it is hilarious. They plan to publish this on Monday-ish.
I talked to them and pointed out that it is obviously the weekend, and you are probably not going to look at this until monday.

May 10 2016, 11:55 AM · Arma 3
FPSTrollywood added a comment to T84017: Game-breaking exploit - Immediately crashes any server on wasteland, altis life, exile mod, and others.

Is there any update on this? I've heard that it was going to be fixed in 1.52... but it's Wednesday now and I haven't heard anyone say anything about the release for that patch.

May 10 2016, 11:55 AM · Arma 3
FPSTrollywood added a comment to T84017: Game-breaking exploit - Immediately crashes any server on wasteland, altis life, exile mod, and others.

Is this a joke?

May 10 2016, 11:55 AM · Arma 3
FPSTrollywood added a comment to T84017: Game-breaking exploit - Immediately crashes any server on wasteland, altis life, exile mod, and others.

Ok... well... sorry... I tried... they published it anyways... http://pastebin.com/BPzqXK56

May 10 2016, 11:55 AM · Arma 3
FPSTrollywood edited Steps To Reproduce on T84017: Game-breaking exploit - Immediately crashes any server on wasteland, altis life, exile mod, and others.
May 10 2016, 11:55 AM · Arma 3
FPSTrollywood added a comment to T84017: Game-breaking exploit - Immediately crashes any server on wasteland, altis life, exile mod, and others.

My buddy asked me to add this to the ticket, so here goes. It is copied and pasted from teamspeak chat, so bear with me please:

...but i know what causes the buffer overflow
https://community.bistudio.com/wiki/BIS_fnc_saveInventory
https://community.bistudio.com/wiki/BIS_fnc_loadInventory
the way that these functions are instantiated withing the missions
causes the inventory of one bag to be listed in another
when you try and remove the bag outta the bag im not too sure what happens but that sets it up im pretty sure
i think thats the save inventory
function
then when you grab it the way the loadInventory is pushed to the stack is what causes the fatal overflow

May 10 2016, 11:55 AM · Arma 3
FPSTrollywood added a comment to T83775: Error STATUS_ACCESS_VIOLATION (0xC0000005) - multiplayer.

It appears that using the system memory allocator may have been the cause. I have played for about 10 hours since I removed that from the launch parameters and not had a crash. While I was having the issue... I was getting crashes anywhere from once an hour, to once every 10 minutes. Thanks guys

May 10 2016, 11:48 AM · Arma 3
FPSTrollywood added a comment to T83775: Error STATUS_ACCESS_VIOLATION (0xC0000005) - multiplayer.

Oh damn, didn't even notice. Fixed that too. Thanks.

May 10 2016, 11:48 AM · Arma 3
FPSTrollywood added a comment to T83775: Error STATUS_ACCESS_VIOLATION (0xC0000005) - multiplayer.

It occurred at random. It occurred while flying helicopters and planes, while running, while shooting, and pretty much anything else. It has also occurred in unmodded play. Removing the malloc=system launch parameter seems to have fixed it so far. It has been several hours since I did that and I have not had a CTD since.

May 10 2016, 11:48 AM · Arma 3
FPSTrollywood edited Steps To Reproduce on T83775: Error STATUS_ACCESS_VIOLATION (0xC0000005) - multiplayer.
May 10 2016, 11:48 AM · Arma 3
FPSTrollywood added a comment to T83680: Play the game (Modded or not).Then I Crash..

Still no updates on this? I'm up to about 50 crashes now...

May 10 2016, 11:45 AM · Arma 3
FPSTrollywood added a comment to T83680: Play the game (Modded or not).Then I Crash..

I've been having the same exact issue many times. The crash dump folders for this crash are all approximately 8400 KB which is larger than the allowable file upload.
I have uploaded the files and linked them below. This is not a report for every single time, but this is about a third of the total instances.
https://www.dropbox.com/s/txlgdaxf88nxkqm/ArmaReport_Log_20150828T143101_flippinthompson.zip?dl=0
https://www.dropbox.com/s/v6k2f2wgukhgasy/ArmaReport_Log_20150827T195549_flippinthompson.zip?dl=0
https://www.dropbox.com/s/deblf2tiwlrsf0k/ArmaReport_Log_20150827T194514_flippinthompson.zip?dl=0
https://www.dropbox.com/s/um1zau2i50e97q4/ArmaReport_Log_20150827T040137_flippinthompson.zip?dl=0
https://www.dropbox.com/s/ah5spbrx4hvg553/ArmaReport_Log_20150827T035634_flippinthompson.zip?dl=0
https://www.dropbox.com/s/x0lfynnuzukcwv7/ArmaReport_Log_20150827T000008_flippinthompson.zip?dl=0

May 10 2016, 11:45 AM · Arma 3
FPSTrollywood added a comment to T82059: Animals/Agents not moving anymore (Not complete resolved).

@Adam, I thought this thread was incredibly explicit in describing the problem. They even updated the thread today to specify that you fixed goats and chickens.

"1: Open attached Mission in Editor
2: Start
3: see what happens

Update:
Goats and chickens working now, but dogs still stuck."

May 10 2016, 10:51 AM · Arma 3
FPSTrollywood added a comment to T82059: Animals/Agents not moving anymore (Not complete resolved).

What are the odds that they are just ignoring this because they don't know how to fix it?

May 10 2016, 10:51 AM · Arma 3