Page MenuHomeFeedback Tracker

DrGonzo
User

Projects

User does not belong to any projects.

User Details

User Since
Dec 17 2013, 1:52 AM (571 w, 20 h)

Recent Activity

May 10 2016

DrGonzo added a comment to T95239: Please wait... (never goes away).

Just continue to hit escape and join different servers. You will eventually get in. It takes me a max of five minutes to do this. Also, make sure you wait for about thirty seconds. Count it out, one mississippi, two mississippi, so on before hitting esc and trying another server you will get in. I have yet to meet someone that hasn't been able to.

May 10 2016, 8:23 PM · DayZ
DrGonzo edited Steps To Reproduce on T95024: Weapon Switching Animation Glitch.
May 10 2016, 8:16 PM · DayZ
DrGonzo added a comment to T94529: Fence ports/doors are too difficult to handle and should be fixed.

I agree with this one hundred thousand percent. I've spent more time trying to figure out how to open doors in alpha than I have killing zombies. I love the game but for god sake trying to open a door should not be one of the most complicated tasks.

May 10 2016, 7:57 PM · DayZ
DrGonzo added a comment to T94495: Backpack Item Rearrangement Upon Log out / Log in.

I mentioned body re-positioning and think these are two different issues. In fact, after the most recent patch my body was no longer moving but items were gone or rearranged. The bug I've reported may have been created when they fixed the body re-positioning bug.

May 10 2016, 7:56 PM · DayZ
DrGonzo edited Steps To Reproduce on T94495: Backpack Item Rearrangement Upon Log out / Log in.
May 10 2016, 7:56 PM · DayZ
DrGonzo added a comment to T94480: Stable build 0.33.114926 No effect to character from high fall.

This is absolutely true. I haven't confirmed it on 33.114926

But it was in effect on the previous version.

May 10 2016, 7:54 PM · DayZ
DrGonzo added a comment to T94469: Dead - Rooftop Tower Firehouse - NWAF.

Seems like you may be getting shot.

May 10 2016, 7:54 PM · DayZ
DrGonzo added a comment to T94383: Login location different to last logout.

This seems to have stopped with 33.114926 but I can't be sure because I was testing it while sitting still and it may have something to do with recent movement before logging out.

I have noticed and reported however that items are now disappearing or rearranging themselves within the hunter back pack. I have not tested other back packs. Here is the bug report: http://feedback.dayzgame.com/view.php?id=8070

May 10 2016, 7:51 PM · DayZ
DrGonzo added a comment to T93875: Loot from military tents is missing..

How do you know it just wasn't supposed to be there, at least in the ridiculous amount that it was, from the very beginning? I think it's hilarious that people are pissed about something that was obviously wrong from the start. In my opinion this issue has actually been fixed by getting rid of it.

May 10 2016, 7:33 PM · DayZ
DrGonzo added a comment to T93875: Loot from military tents is missing..

What I meant is there was WAY to much military loot spawning in those tents at the beginning. I haven't had any trouble finding my pristine ACOGs. You just have to actually play the game and look around the map for them now. A ton of military gear still spawns at NWAF.

May 10 2016, 7:33 PM · DayZ
DrGonzo edited Steps To Reproduce on T93873: Looting Corpses and Mirrored Inventory.
May 10 2016, 7:33 PM · DayZ
DrGonzo added a comment to T93861: Looting infinite mossins from a body.

I believe this is related to the issue that I just reported. It happens with all the items in a dead players inventory.

http://feedback.dayzgame.com/view.php?id=7449

May 10 2016, 7:33 PM · DayZ
DrGonzo added a comment to T93845: Inadvertent Duping.

Experienced the same issue. Only the "extra" pair of handcuffs appeared floating in the air as if attached to an invisible player.

May 10 2016, 7:32 PM · DayZ
DrGonzo added a comment to T93839: Stary Sobor Pyramid.

I think it's the first place that Rocket died when playing the mod.

May 10 2016, 7:32 PM · DayZ
DrGonzo added a comment to T93820: Grass texture(s) appear in ground floor of building N of NEAF.

This is happening in several locations after the most recent patch.

May 10 2016, 7:31 PM · DayZ
DrGonzo added a comment to T93807: Loot remains on dead bodies and is lost from you if somebody else loots that body..

Already reported that here: http://feedback.dayzgame.com/view.php?id=7449

May 10 2016, 7:31 PM · DayZ
DrGonzo added a comment to T93710: my name comes up in server as the name of my PC not my characters name.

It's not a bug, you can now rename your character. Just click on the text of your name and you can modify your in game name. In other words, it is no longer linked to your steam name. It's a new feature.

May 10 2016, 7:27 PM · DayZ
DrGonzo added a comment to T93400: banana does not fit in chest holster.

Agree, please prioritize. This is breaking immersion for me. Also, I want to use the peal after eating to set a trap for my opponents.

May 10 2016, 7:17 PM · DayZ
DrGonzo edited Steps To Reproduce on T93157: Yellow Carry Case Nesting Issue.
May 10 2016, 7:01 PM · DayZ
DrGonzo added a comment to T86571: [PRIMARY REPORT] Random Zombie and Character action noises.

I believe this is happening when other players sharing your network bubble trigger these sounds.

Is this correct?

This is why players falsely correlate it with towns and not wilderness.

May 10 2016, 1:54 PM · DayZ
DrGonzo added a comment to T86571: [PRIMARY REPORT] Random Zombie and Character action noises.

How do I opt out of receiving emails every time someone leaves a note here?

Sorry noob question and I didn't know where else to find the answer.

May 10 2016, 1:54 PM · DayZ
DrGonzo added a comment to T86443: players not rendering at distance.

Make sure your object quality is set to high or very high. This is actually good for multiple reasons. The higher you set it the more it offloads from CPU to GPU which, if you understand the arma engine, is always a good thing to do when you can because it is so CPU intensive.

May 10 2016, 1:08 PM · DayZ