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- User Since
- Mar 7 2013, 1:17 PM (610 w, 2 d)
May 10 2016
With the sights IRL, are the 25m increments just a measure ? IE is the adjustment analogue ?
ANyways, the way it is now is pathetic. A more thorough modeling of grenade launcher operation is much needed.
May 9 2016
Unrealistic and non-functioning sights for grenade launchers has been one of my biggest gameplay issues with ARMA games.
Need analogue adjustment of sighting. At the moment you can only use pg up and pg down to change sight range in 100m increments. Very poor implementation of modeling GL functionality.
Plus I imagine some of the ingame GL's would have a ranging system.
As long as changes are based on realism and development of flight model as opposed to tweaking to match peoples opinions on what they perceive as realistic.
Definitely not major. Do you want this game never to be finished ?
Seems the gamers think it is realistic and the people who have actually fired a weapon say recoil is way to high.
This is an alpha, who says there is not women in the game ?
The grenade system is an embarrassment, I only hope it is a placeholder during alpha for something better later.
Needs to be looked at. As long as changes are based on actual realism and not perceived realism. The vast range of what people see as realistic proves most of us have no clue what we are talking about.
I grenade knocked over a concrete wall.