- User Since
- Sep 17 2013, 12:23 AM (422 w, 2 d)
May 10 2016
EnableSentences isn't a very effective solution as it silences everything & not just the robotic move orders.
Not even a nudge? Commands that freeze the game are a problem.
Shitty Work Around: Disabling the items simulation allows them to remain exactly where you set their elevation.
Yeah they're working their butts off. But,this A3 feedback will pay dividends a few patches from now. Thanks for hustling guys!
Also vehicles don't spawn on the exact spot if that's what you need them to do. They will be offset when they respawn. Really annoying and creates a mess of a base if you have alot of vehicles.
Still happening apparently. This is a huge problem as far as I'm concerned, and should be somewhere in the stack of priority fixes. Having the AI die when they deploy their parachute, in a large scale war game is just wrong.
We're not talking about one or two of the AI. We're talking about the entire para-squad. Any Ai that uses a chute, be it 1 or 100.
FML.... no jump key please. V is fine enough to move through / over things. ADDING A JUMP KEY HAS ALWAYS BEEN A RUNNING JOKE WITHIN THE (FORUM) COMMUNITY. Because it isn't needed in Arma.
@ Valkenr - Arma doesn't need a jump key. Period. It never has.But I suppose people will push for it anyways since they're new and think just because they can jump around their living room IRL that their should be a jump key in Arma. As a machinegunner kitted to the teeth should be able to NOT ONLY jump but AIM while doing so? LMAO.
Also, Arma is not a simulator. The only thing that comes close is the infantry combat.