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DG_Spanky
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User Since
Mar 5 2013, 8:30 PM (324 w, 4 d)

Recent Activity

May 10 2016

DG_Spanky added a comment to T63396: WTF ??.

I think he's trying to say this game is too arcade-y, helicopters are easier to fly, and there's too much DayZ. So he wants his money back. Right.

May 10 2016, 12:39 AM · Arma 3
DG_Spanky added a comment to T62510: Latest developper version and JIp player turns everyone to seagulls!.

@SGTIce it's not very entertaining, as nearly every server is suffering from this making multiplayer just about entirely broken.

May 10 2016, 12:03 AM · Arma 3
DG_Spanky added a comment to T62507: Hacks have arrived..

I am aware of this, as you can see in my last note. Please everyone downvote this since some unintelligent person posted a picture of where to obtain hacks here. Plus there's a better report about this that's been upvoted much more already now.

May 10 2016, 12:03 AM · Arma 3
DG_Spanky added a comment to T62507: Hacks have arrived..

@Bumgie

Thank you, I didn't realize this was just a bug... as it seemed exactly like a hack used in arma 2. Hopefully it is worked out soon. Please everyone go to the link Bumgie posted and upvote it!

May 10 2016, 12:03 AM · Arma 3
DG_Spanky edited Steps To Reproduce on T62507: Hacks have arrived..
May 10 2016, 12:03 AM · Arma 3

May 9 2016

DG_Spanky added a comment to T62327: Helicopter/plane(maybe) controls has no option to invert mouse.

Remap pitch/nose up as mouse down and vice-versa.

May 9 2016, 11:56 PM · Arma 3
DG_Spanky added a comment to T62021: Light from flashlights get through wall.

I seriously hope this is fixed. Very annoying feature. Can't use a flashlight inside/outside without someone inside/outside said building knowing you're there even w/o making any noise.

May 9 2016, 11:40 PM · Arma 3
DG_Spanky added a comment to T61961: Stuck running -- can't shoot or anything.

I've experienced this with every character I have played, and every player any of my friends have played. It seems to be a universal bug, not just one specific to a certain character role.

May 9 2016, 11:37 PM · Arma 3
DG_Spanky added a comment to T60819: Firing from vehicles.

http://forums.bistudio.com/showthread.php?119512-Arma-3-Confirmed-features-info-amp-discussion

Scroll down and you'll see -

Sort of confirmed/developer wishes:
Spoiler:

IFF transponders
Shooting out of vehicles.
Integrated mod support.
British special forces and eastern naval infantry.
Underground structures
Deferred shading

May 9 2016, 10:05 PM · Arma 3
DG_Spanky added a comment to T58989: Head Shot Hit Box.

@Uncertain. That was on you for missing that shot. Your rifle is zeroed at 300m. Aiming your crosshair directly at his head at 100m will result in the bullet flying over his head, as you can see in your video (it lands in the bushes) if you play it over a couple times.

May 9 2016, 4:14 PM · Arma 3