Are these salt "flats" analogous to the American salt flats though? These are two completely different climates we're talking about here, so I suspect that a direct comparison is going to be hopelessly wrong.
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May 10 2016
This only occurred in a specific, old iteration of ArmA 3 - the following update fixed it.
Smelly gym socks confirmed to be figment of Ferrard's imagination. Soldiers no longer avoid cargo compartment. Smelly flip-flops confirmed but "not a dealbreaker" according to test subj-- soldiers. Sense of humor confirmed to be present in project lead and much appreciated!
In all seriousness: can't reproduce error in Stable Beta 0.76.109065 - I imagine something or another inadvertently fixed the bug.
~ Ferrard
Server-side difficulty settings already handle some aspects of this (e.g. real-time markers can be prevented from appearing on the map), and the rest is a little more complicated than is strictly necessary for a game. AI doesn't handle context very well, and the less quirks we have to deal with from the AI, the better.
While I recognize these procedures are there for a reason in real life, they do not necessarily apply to typical gameplay. If a community mod wants to bring it in, then awesome! However, I personally would prefer if knowledge of real life military procedures was an enhancement to gameplay, rather than a requirement.
May 9 2016
Aww, repro notes nowhere near as interesting, votes nowhere near as high... oh well. Best of luck fixing it, though I will miss the entertainment factor!
I suppose this is more properly an "animation" bug rather than a "movement" bug. I've edited the issue to reflect that. Also, I replaced the lone "your" with the proper "thy" - it was bugging me :P
"Options > Controls > Common > Get Out / Eject" might shed some light on this ;)
Mmm, yes it can - I suppose I should have searched for "prone" before posting this one, not just "vault." Thanks for pointing that out, tarciop! If a moderator could flag the relationship and then close this issue, that'd be greatly appreciated!
Duplicate issue: #0000809 pointed out by tarciop (thanks!)