In T126888#1648475, @Wulf wrote:Hello.
To my knowledge in the vanilla game in-game dynamic loadout should not work. The only way you can change loadouts is in the editor.
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Dec 12 2017
Dec 12 2017
Nov 14 2017
Nov 14 2017
Oct 6 2017
Oct 6 2017
CreepPork_LV added a comment to T126888: Zeus Greyhawk doesn't spawn as a dynamic loadout enabled vehicle.
Sep 15 2017
Sep 15 2017
Fixed.
This is including the AL-6 Pelican.
CreepPork_LV added a comment to T117874: (Apex) Caesar BTT damage model not visible when inside the cockpit.
Fixed.
Fixed.
Fixed.
I can reproduce a game crash when deleting objects on the map in Zeus. Tested it with only alive and dead units.
Can always reproduce it.
The crash is with or without any mods.
Dumps.rar4 MBDownload
May 25 2017
May 25 2017
May 19 2017
May 19 2017
Mar 15 2017
Mar 15 2017
Sure thing, I've attached two of them, both didn't work correctly.
CreepPork_LV changed Reproducibility from reproducibility:none to reproducibility:always on T123743: When loading Launcher HTML presets they hang.
Sep 25 2016
Sep 25 2016
Aug 27 2016
Aug 27 2016
Jun 14 2016
Jun 14 2016
CreepPork_LV changed Category from category:general to category:visualvehicles on T117859: (Apex) Caesar BTT RPM Gauge doesn't work.
Jun 6 2016
Jun 6 2016
May 10 2016
May 10 2016
CreepPork_LV added a comment to T86204: Delete and Paste in the context menu doesn't work in the Eden Editor.
If I am not mistaken this should be marked as Solved, as it has been fixed and works now.
Thanks, BI!
CreepPork_LV edited Steps To Reproduce on T86204: Delete and Paste in the context menu doesn't work in the Eden Editor.
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