I honestly don't think having an animation is necessary, as surely pressing eject (or cycling through the action menu to get to it) is a decent indicator of how long it takes to do all that. why delay it any longer? IRL, if you are going to eject, you go straight for whatever mechanism there is to eject with. you don't first spend a second or so trying to remember what that thing that you do when you want to escape from a crashing jet fighter is. "oh, the wings are destroyed. hmmmm, what to do what to do. OOOHHHH, what's this lever do" *PUMF* "WHEEEEEEEE"
jk, but spending longer than necessary to eject is a bit odd for an emergency situation. I would have thought that pressing eject in the action menu is like pulling the lever rather than looking around for it.
/upvoted