This is a bit pants tbh. I thought I was going mad and not mapping things correctly for a while.
Edit: The Marshal works fine where as the Slammer does not. It must be just specific vehicles that don't work rather than cars v. armor.
This is a bit pants tbh. I thought I was going mad and not mapping things correctly for a while.
Edit: The Marshal works fine where as the Slammer does not. It must be just specific vehicles that don't work rather than cars v. armor.
Oh right that makes sense. Thanks. Look on the bright side stuff like this is making me squeeze even more value from arma2.
Can't apologize enough, I forgot to message back sorry.
It has not happened again.
Will get back to you tomorrow on that.
How many game dev companies let you contact them directly about bugs and feature requests. This is taking the mickey.
Just blacken the edges around the scope already. Forget PIP for now just at least make the game playable.
Stuff like this should've been fixed before anyone even started thinking about the campaign.
The number of times I've gone to scope and a few seconds later I've quit Arma3 and loaded Arma2 because of this issue is loads. We don't spend so much on hardware to make our games less immersive on such a grand level.
I really hope that as well as the gaps in formation being fixed, the formations of the individual coloured teams will also be definable. Assigning teams has always been pretty useless even in A2 because of this.