I would like to second this report. Upping the maxmem to 6144mb (out of a total of 8gb) seems to delay the crash. When launching a new mission (Pilgrimage SP) I can play without trouble for about 1hr, then it CTDs. When I load the last savegame it CTDs within 2-15mins. Constantly.
May 10 2016
Works like a charm. Many thanks!
OK, perhaps it is related to some road related scripting commands rather than pure number of AI?
Is your AI trying to pathfind or are they just spawned?
I will try to make a game-breaking mission, but in the mean time it is readily apparent in larger dynamic missions like DUWS or Pilgrimage: