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May 10 2016

Nightstaber added a comment to T63105: more small island or maybe an river inlet to the island.

Later on, there will be another island, which is a remake of the greek island Lemnos..

Although it will be called Altis, it should be roughly the equivelant of Lemnos.. This island will be 220km², so there will be plenty more space later on when Altis get's into the game :-)

May 10 2016, 12:30 AM · Arma 3

May 9 2016

Nightstaber added a comment to T61059: Call of Duty.

I think a ranking system the way described, unlocking classes and such is a bad idea.. Which is why i'm voting no. The reason for this is that it is a sandbox game, and a MILSIM..

A game like this should at all times be based on skills, and not on how high a rank you have.. Which weapons you get, is decided by the mission creators, and that is what makes a great game with equality..

Clans even use this system to set up their own big fights that may last for 30 mins - several days.. Being able to actually set up a fully functional army unit, if there is enough members.. So instead of being just a shooter, this is an opportunity to experience army life without the fatal consequences.

May 9 2016, 10:40 PM · Arma 3
Nightstaber added a comment to T61005: [Suggestion] Ability to repack mags.

If they decided to make the full animation of picking up the mags, sliding out the ammo, and putting it into other mags.. That would be so amazing

May 9 2016, 10:38 PM · Arma 3
Nightstaber added a comment to T61005: [Suggestion] Ability to repack mags.

It's pretty easy to do in real life, ye.. You can push the bullets out of the mag from behind with your thumb.. Although it does take a little while, having to take out the ammo and put it in other mags =) But ye, definitely a feature worth looking into =)

May 9 2016, 10:38 PM · Arma 3
Nightstaber added a comment to T59257: AI Detection In Scuba Showcase and range of SDAR 5.56mm.

But yes indeed, the AI detection is way too far :-)

May 9 2016, 6:46 PM · Arma 3
Nightstaber added a comment to T59257: AI Detection In Scuba Showcase and range of SDAR 5.56mm.

Besides from that, the rifle is zeroed in at about 30-40m, so you have to consider that when shooting at someone.

May 9 2016, 6:46 PM · Arma 3
Nightstaber edited Steps To Reproduce on T59197: Unreal handgrenade throwing.
May 9 2016, 6:43 PM · Arma 3