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May 10 2016

DrowningMoose added a comment to T69302: drown when submarine hatch is closed.

I believe that the hatch is not made to keep water out but to make the vehicle move faster under water. Not completely sure, but you should definitely research.

May 10 2016, 4:30 AM · Arma 3
DrowningMoose edited Steps To Reproduce on T69279: Option for different helicopter for extraction..
May 10 2016, 4:29 AM · Arma 3
DrowningMoose edited Steps To Reproduce on T69239: Ambient sound of environment goes away after getting into a quad in first person..
May 10 2016, 4:28 AM · Arma 3
DrowningMoose edited Steps To Reproduce on T69225: UH-80 light doesn't project light enough to see the ground..
May 10 2016, 4:27 AM · Arma 3
DrowningMoose edited Steps To Reproduce on T69130: You can hear crashing waves form anywhere in the ocean..
May 10 2016, 4:24 AM · Arma 3
DrowningMoose edited Steps To Reproduce on T69129: For the release please put Nimutz Class Aircraft Carriers that can be driven and sunken..
May 10 2016, 4:24 AM · Arma 3
DrowningMoose edited Steps To Reproduce on T69128: For the release please put Nimutz Class Aircraft Carriers that can be driven and sunken..
May 10 2016, 4:24 AM · Arma 3
DrowningMoose edited Steps To Reproduce on T69127: For the release please put Nimutz Class Aircraft Carriers that can be driven and sunken..
May 10 2016, 4:24 AM · Arma 3
DrowningMoose added a comment to T68928: Waves do nothing to and does not show on the shoreline.

I definitely wanted to see this since ArmA 2.

May 10 2016, 4:13 AM · Arma 3