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Oct 23 2024

Scullyy_ added a comment to T185659: DayZ Feedback.

I'm unsure if you're aware, you meet the "minimum contacts" requirement in the United States where we have "Sherman Law". I have residencies here and in Europe. I enjoy this game very much, so I am willing to take it as far as it needs to go. I'm tired of these deceptive business practices, I gathered 18 community owners on console who share similar issues and we want them fixed.

Oct 23 2024, 4:51 PM · DayZ PlayStation

Oct 21 2024

Scullyy_ added a comment to T185659: DayZ Feedback.

This is my initial contact, I normally wouldn't be doing this but I unfortunately can't take action without giving you a chance to resolve it first, even though the community has given you multiple opportunities for years.

Oct 21 2024, 5:25 PM · DayZ PlayStation
Scullyy_ created T185659: DayZ Feedback.
Oct 21 2024, 5:23 PM · DayZ PlayStation
Scullyy_ added a comment to T185464: new mechanics of update 1.26.

Changed to feedback when he said "launcher also requires you to buy frostline dlc in order to play on the maps: chernorus, livonia, namalsk, deerisle"...yeah that's clearly a bug?

Oct 21 2024, 4:37 PM · DayZ

Sep 27 2024

Scullyy_ added a comment to T184682: The god damn cars .

This is yet another thread reporting issues with cars left as "Reviewed" with no information on what will be done about these issues. Clap, clap...how many years has this been going on for now?

Sep 27 2024, 11:02 PM · DayZ PlayStation

Sep 18 2024

Scullyy_ added a comment to T184616: Cars glitching off of the road.

I noticed this was marked as reviewed but I didn't see any solution mentioned. What plans are in place to resolve these issues? It's a bit insane that this has been happening for years with no word of a solution. I think it might be time to just go back to client side (p2p) car syncing instead of relying on the server as Nitrado clearly can't handle cars on console. I think the majority of players would rather have the 0.001% chance of a hacker flying around in their server instead of the 99% chance of dying due to lagging into a wall. At least give server owners the option to choose which method they use on their server that way people who are more worried about cheaters can continue using server sided syncing on their servers and the rest of us can switch back.

Sep 18 2024, 7:53 PM · DayZ PlayStation