- The vehicle mechanics in DayZ have been broken for years, and despite constant feedback from the community, they remain unfixed. Driving at any decent speed often results in severe lag, causing players to crash into objects and die. This issue has persisted for far too long and significantly impacts the overall gameplay experience.
- Console players are essentially being taken advantage of due to the lack of competition in server hosting. The exclusive deal with Nitrado forces console players to pay inflated prices, while PC players have the freedom to choose from more affordable and varied hosting options. While there may be some PR justification for this decision, it’s clear that this move prioritizes profit over player satisfaction.
- The claim that mods aren’t available on consoles due to restrictions from Microsoft and Sony is simply not true. Both companies have made it clear that modding is allowed on their platforms. The real issue seems to be that Bohemia hasn’t developed an internal mod manager like other games have, instead relying on Steam Workshop. If Bohemia made the effort to create a proper mod management system, it would unlock the potential for mods on consoles.
- I understand 1-2 hours of downtime like most other games but every time a game update is released, it causes significant issues, often making the game unplayable for an entire day. These disruptions happen too frequently and suggest a lack of proper testing before updates are pushed live. Bohemia needs to streamline the update process to avoid these frustrating downtimes and provide a smoother experience for the player base in the future.