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Nov 22 2017

Scrable added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

It hasn't been fixed since over a year now. This gamebreaking bug exists ever since the 64bit version was released.
So, my hopes for the devs actually doing something are quite low. They already have every bit of important information about the setups, as in, Logitech Headset with Surround Soundcard and FX Processor. Yet they do nothing.

Nov 22 2017, 9:40 AM · Arma 3

Oct 7 2017

Scrable added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

32 bit client has inferior performance as well as the 3FPS problem, which glitches the game out completely limits the framerate to 3FPS

Oct 7 2017, 10:43 PM · Arma 3

Aug 27 2017

Scrable added a comment to T122385: 64 bit executable audio and stuttering problem (Please help!).

Upgrading your PC should be last resort. It is the dev's task to fix this shit.
Throwing money at it is not worth it.

Aug 27 2017, 12:04 PM · Arma 3

Aug 9 2017

Scrable added a comment to T122385: 64 bit executable audio and stuttering problem (Please help!).

Problem still exists, when will we see a fix?

Aug 9 2017, 12:25 PM · Arma 3
Scrable added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

Issue still exists

Aug 9 2017, 12:25 PM · Arma 3

Aug 4 2017

Scrable added a comment to T118330: Gunner searchlights not working.

So when is it going to be fixed?

Aug 4 2017, 2:26 PM · Arma 3

Jul 6 2017

Scrable added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

Well... Nobody will upgrade his CPU(which would also require to buy a new Mainboard as well as new RAM) for just a game.
There are thousands of other games and well... This is taking far too long.

Jul 6 2017, 8:52 AM · Arma 3

Jul 5 2017

Scrable added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

I have yet to see a pilot to fly with his map open

Jul 5 2017, 12:31 AM · Arma 3

Jun 11 2017

Scrable added a comment to T122385: 64 bit executable audio and stuttering problem (Please help!).

I'm getting impatient. How much longer do we have to wait for a fix?

Jun 11 2017, 10:43 PM · Arma 3
Scrable added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

How much longer until it gets finally resolved?
Got hit with the 4 FPS bug just recently on the 32bit version. Bohemia fix your god damn game.

Jun 11 2017, 10:40 PM · Arma 3

Apr 24 2017

Scrable added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

I do not think so, my system is pretty well cooled and max temps I get are about 50°C.

Apr 24 2017, 8:48 AM · Arma 3

Apr 23 2017

Scrable added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

Another note, i'm not sure if it helps but the maximum sample rate and bitrate i can choose for the Logitech G35 is 16Bit, 44100Hz.

In other words, it's not possible to choose 16Bit and 48000Hz as previously suggested as a workaround.

My workaround is to use a spare Razer Kraken 7.1 USB headset. Doesn't happen with that at all, but that doesn't use Dolby virtual surround like the Logitech G35

I've been troubleshooting this problem for a month now and so far it seems to be different depending on each individuals computer power. A lot of 'fixes' pointed towards processing being the issue. One such case - upgraded CPU and RAM - suddenly problem disappeared. Another case - Switch to SSD - problem disappeared too.

Since virtual surround sound requires some processing, reducing said processing requirement would likely help prevent 'laggy audio'.

This is when I realized how the sample rate could help me - I cranked my playback bitrate in speaker properties from 16bit, 48000Hz to 16bit, 44100Hz. Poof the problem was gone. flew a heli, didn't lag (crashed but that was my fault :P )

And that's how I fixed my arma :P

P.S: I am using a G930 wireless headset with 7.1 USB surround sound

TL;DR : keep reducing your headphone sample rate until the issue disappears. worked for me

Apr 23 2017, 8:01 PM · Arma 3

Apr 17 2017

Scrable added a comment to T122385: 64 bit executable audio and stuttering problem (Please help!).

When is Bohemia going to fix this finally? This game is a trainwreck right now, this bug makes it unplayable right now.

Apr 17 2017, 2:45 PM · Arma 3
Scrable added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

Logitech G930
AMD FX-8350
16GB
RX-480 8GB

Apr 17 2017, 2:42 PM · Arma 3

May 10 2016

Scrable edited Steps To Reproduce on T82985: Game locks up, when dieing while setting marker.
May 10 2016, 11:22 AM · Arma 3
Scrable added a comment to T76891: Radar Range of AA vehicle.

Well I have a view distance of 5,5km all the time.
And maybe you are right. But then how does the radar in jets work?

May 10 2016, 8:12 AM · Arma 3
Scrable edited Steps To Reproduce on T76891: Radar Range of AA vehicle.
May 10 2016, 8:12 AM · Arma 3
Scrable added a comment to T76891: Radar Range of AA vehicle.

The view distance has nothing to do with the radar distance.

May 10 2016, 8:12 AM · Arma 3
Scrable edited Steps To Reproduce on T76890: Parachutes immortal.
May 10 2016, 8:12 AM · Arma 3
Scrable edited Steps To Reproduce on T71946: Altis Hospital, Ladders.
May 10 2016, 5:59 AM · Arma 3
Scrable edited Steps To Reproduce on T70989: Take On Helicopters' Physics and Steering.
May 10 2016, 5:31 AM · Arma 3