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May 10 2016

mikeeagle23 added a comment to T68896: Tripflare.

You got my vote.

May 10 2016, 4:12 AM · Arma 3
mikeeagle23 added a comment to T68821: interactive fire selector switch.

There is not much to animate, for most weapons the only difference between the fire modes is how far your thumb pushes the safety catch when unlocking the weapon, what a soldier actually does when starting to aim. Switching fire modes in game is actually telling your character how far he has to push it before shooting, and since you can't see the safety catch when shooting, its more a mental than a visual thing.

May 10 2016, 4:09 AM · Arma 3
mikeeagle23 added a comment to T68731: direction of smoke deployment (e.g. Strider).

I mean the smoke that you can use in ground vehicles by pressing the counter measures button. (just like flares in an air vehicle), not smoke as special kind of ammo.

May 10 2016, 4:06 AM · Arma 3
mikeeagle23 added a comment to T68731: direction of smoke deployment (e.g. Strider).

I was not sure about ArmA 2, but I guess that's what it should be like in ArmA 3 as well.

May 10 2016, 4:06 AM · Arma 3
mikeeagle23 edited Steps To Reproduce on T68731: direction of smoke deployment (e.g. Strider).
May 10 2016, 4:06 AM · Arma 3
mikeeagle23 added a comment to T68564: can deploy flares/smoke as driver of the strider.

Go to commander's seat, that is where you can pop the smoke from.

May 10 2016, 3:59 AM · Arma 3
mikeeagle23 added a comment to T68144: Strider - retractable sensor head.

I was very disappointed when I entered the Strider and found out that one of it's real life key features is missing.

Right now it is just another armoured car, adding the telescopic sensor head enables it to do what it was actually designed for: providing overwatch security and supporting other troops.

Edit: the video from above, with english subtitles http://www.youtube.com/watch?v=otZw9_1nvAs

May 10 2016, 3:43 AM · Arma 3
mikeeagle23 added a comment to T68144: Strider - retractable sensor head.

btw, in the armed versions of the strider the commander's field of view is limited by the weapon to his right. elevating the sensor would solve that issue.

May 10 2016, 3:43 AM · Arma 3
mikeeagle23 added a comment to T65021: REQUEST: Tactical reload & Speed reload.

+1 for realism

May 10 2016, 1:45 AM · Arma 3