It seems to depend on the game speed or fps speed.
If your fps drops, then your view speed drops too, this means if you have like for a really short time no refreshed frame, then you stuck with your view and the game won't take any input from your mouse for that time.
That's why you need to move your mouse for a longer time as you would if you had high fluent fps.
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BenConnor added a comment to T115863: Stuff like wall, grass at many other are jumpy when looking through binocular at very close range..
I just noticed that anything is juddering when i look at it, it doesnt't matter if with scope or not.
With zooming in you can see it better.
It's very distracting when you try to look through a wire fence, or lying down at the grass and its jumping at the screen.
BenConnor edited Steps To Reproduce on T115863: Stuff like wall, grass at many other are jumpy when looking through binocular at very close range..
BenConnor added a comment to T115858: Vaulting over fences and stuff only works, when you look horizontally at flat ground..
Yeah I'm sorry! I'm not that good at english grammar (not my native).
BenConnor set Category to category:movement on T115858: Vaulting over fences and stuff only works, when you look horizontally at flat ground..
BenConnor set Category to category:featurerequest on T115755: Moving while pulling the string of the improvised bow.
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