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Sling loading multiplayer
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Description

When a player flies the helicopter with an object on the sling in multiplayer, the object might start to bounce and will make it detach by it's own.
I think the reason is because the object is not syncronized to the player, but to the server, so if the server is laggy it will start bounce.

Details

Severity
None
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
Sling Loading
Steps To Reproduce

Fly in multiplayer.
Sling load object.
Laggy server -> object bounces
If object goes outside of sling range - detach itself.

Event Timeline

BenConnor created this task.Dec 8 2018, 3:31 PM