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BenConnor
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User Since
Dec 26 2015, 11:41 PM (217 w, 5 d)

Recent Activity

Dec 10 2018

BenConnor created T134856: Sling loading multiplayer.
Dec 10 2018, 8:23 PM · Arma 3

Jan 28 2017

BenConnor updated the task description for T123077: Joining by inserting server IP..
Jan 28 2017, 6:03 PM · Arma 3
BenConnor created T123077: Joining by inserting server IP..
Jan 28 2017, 6:00 PM · Arma 3

Jun 25 2016

BenConnor added a comment to T118331: Inconsistent Mouse acceleration/Sensitivity 0.60 Stable.

It seems to depend on the game speed or fps speed.
If your fps drops, then your view speed drops too, this means if you have like for a really short time no refreshed frame, then you stuck with your view and the game won't take any input from your mouse for that time.
That's why you need to move your mouse for a longer time as you would if you had high fluent fps.

Jun 25 2016, 2:50 PM · DayZ

May 26 2016

BenConnor created T116787: Feature Request: Mirrors, peaking without exposing whole upper body for 1st Person.
May 26 2016, 12:34 PM · DayZ

May 11 2016

BenConnor edited Steps To Reproduce on T115890: Emptying champered round causes duping!.
May 11 2016, 2:11 PM · DayZ
BenConnor added a comment to T115863: Stuff like wall, grass at many other are jumpy when looking through binocular at very close range..

I just noticed that anything is juddering when i look at it, it doesnt't matter if with scope or not.
With zooming in you can see it better.
It's very distracting when you try to look through a wire fence, or lying down at the grass and its jumping at the screen.

May 11 2016, 2:11 PM · DayZ
BenConnor edited Steps To Reproduce on T115863: Stuff like wall, grass at many other are jumpy when looking through binocular at very close range..
May 11 2016, 2:11 PM · DayZ
BenConnor added a comment to T115858: Vaulting over fences and stuff only works, when you look horizontally at flat ground..

Yeah I'm sorry! I'm not that good at english grammar (not my native).

May 11 2016, 2:10 PM · DayZ
BenConnor set Category to category:movement on T115858: Vaulting over fences and stuff only works, when you look horizontally at flat ground..
May 11 2016, 2:10 PM · DayZ
BenConnor set Category to category:featurerequest on T115755: Moving while pulling the string of the improvised bow.
May 11 2016, 2:07 PM · DayZ
BenConnor edited Steps To Reproduce on T115638: Walking slow with improvised bow up is half the speed of any other weapon, but makes wrong footstep noise.
May 11 2016, 2:03 PM · DayZ