This issue is not resolved as the ticket states. While the camera is no longer locked on the unit after being killed by a friendly soldier (which does fix that issue), unit control for the original player unit and all future remote controlled units is still lost after firing upon friendly units.
Again, this does not happen 100% of the time, something more like 70-80% of the time, so it may seem like you corrected the issue when it was not actually corrected.
So, breakdown:
Camera bug resolved: Yes
Unit Control Loss with Remote Control after FF incidents resolved: No
Unit Control Loss on original player unit after remote controlling a placed unit and firing upon friendlies resolved: No
AI Firing upon Player Unit after Remote Controlled unit kills friendlies resolved: Yes
So 2 parts of this issue are fixed, but the major one (Remote Control module failure) is still present and needs to be resolved.
Thanks.