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May 10 2016

prasek added a comment to T76941: Steam to friend connection failure.

THIS! It kinda ruins the multiplayer.

May 10 2016, 8:13 AM · Arma 3
prasek edited Steps To Reproduce on T75442: Player Order should have priority.
May 10 2016, 7:36 AM · Arma 3
prasek added a comment to T75356: "Siri" style voice commands for controlling ai?.

Yes, VAC is awesome. ARMA3 AI is not. :-/

May 10 2016, 7:34 AM · Arma 3
prasek edited Steps To Reproduce on T74155: Leaning and reloading issue.
May 10 2016, 7:05 AM · Arma 3
prasek edited Steps To Reproduce on T72651: AR-2 Darter UAV can open doors.
May 10 2016, 6:18 AM · Arma 3
prasek edited Steps To Reproduce on T65227: Healing inside vehicles.
May 10 2016, 1:52 AM · Arma 3
prasek added a comment to T65187: You can fall through the geometry of the look-outs.

http://feedback.arma3.com/view.php?id=6789 Vote this up pls

May 10 2016, 1:50 AM · Arma 3
prasek added a comment to T65153: Buildings do not feel right.

I also noticed one problem. Sometimes when you are close to a wall or to a fence, it seems like you get stuck and is impossible to turn around - you need to back up from the wall first.

May 10 2016, 1:49 AM · Arma 3
prasek added a comment to T65153: Buildings do not feel right.

I think it feels better now. :) However, for instance, when I am on a balcony and run towards the railing I cannot turn around while running.

May 10 2016, 1:49 AM · Arma 3
prasek edited Steps To Reproduce on T65153: Buildings do not feel right.
May 10 2016, 1:49 AM · Arma 3
prasek added a comment to T64964: close.

The main reason I downvoted is that I think it is still not time for adding minor features like this - mainly because the game already contains mines etc. and also because I think developers should be concentrated on removing bugs and generally improving the feeling of the game. If the game in general had been at better state than now, I would have voted up (disregarding who posted the idea). But for now, I vote down, because I think that developers should be concentrated on doing something else.

May 10 2016, 1:43 AM · Arma 3
prasek added a comment to T64964: close.

Downvoted for your attitude and because priroity is far from high. Sorry

May 10 2016, 1:43 AM · Arma 3
prasek added a comment to T63240: Diver cant swim and dive at the same time.

Yeah, this is a great nuisance.

May 10 2016, 12:34 AM · Arma 3
prasek added a comment to T62659: Free look when looking through optics.

Sorry, my bad. Any way to remove reported issue?

May 10 2016, 12:10 AM · Arma 3
prasek edited Steps To Reproduce on T62659: Free look when looking through optics.
May 10 2016, 12:10 AM · Arma 3
prasek added a comment to T62606: Easy to implement but major impact improvement for the animations.

I hope that implementing that won't screw the fluid control of the character, as it is now.

May 10 2016, 12:08 AM · Arma 3

May 9 2016

prasek edited Steps To Reproduce on T62365: Non diver infantry stuck in water.
May 9 2016, 11:57 PM · Arma 3