Page MenuHomeFeedback Tracker
Feed Advanced Search

May 10 2016

Dust2Dust2304 added a comment to T74852: DEFAULT BULLET LIFTIME.

I had 2400m mp kill in arma 2 and when i used to play it i usually got 1-2 kills over 2000 per day. I think with weapon resting addon 2600+ kills are possible.

May 10 2016, 7:21 AM · Arma 3
Dust2Dust2304 edited Steps To Reproduce on T74852: DEFAULT BULLET LIFTIME.
May 10 2016, 7:21 AM · Arma 3
Dust2Dust2304 edited Steps To Reproduce on T74783: Disappearing bullets.
May 10 2016, 7:19 AM · Arma 3
Dust2Dust2304 edited Steps To Reproduce on T74766: Change zeroing restrictions.
May 10 2016, 7:19 AM · Arma 3
Dust2Dust2304 added a comment to T74552: rifles aiming stability (bipods).

THIS IS NOT DUPLICATE

Did u read both reports with UNDERSTANDING? obviously not.

the only resemblance is that both reports have word bipod in summary
and thats it . NO more similarities.

Please next time acquaint with not only summary but also description

May 10 2016, 7:14 AM · Arma 3
Dust2Dust2304 added a comment to T74552: rifles aiming stability (bipods).

This is not duplicate

This aint the same as 0000432 read it with understanding
that report is about deploying weapons on objects windows etc which is much more complicated

My report is about bipods + steadier aim while proning thats all

if u see completely same report write it in notes
becouse i havent seen any

May 10 2016, 7:14 AM · Arma 3
Dust2Dust2304 edited Steps To Reproduce on T74552: rifles aiming stability (bipods).
May 10 2016, 7:14 AM · Arma 3
Dust2Dust2304 added a comment to T70348: External ballistics.

I tottaly support idea. Humidity, coriollis has very marginal influence. Much more has temperature and altitude:
.408 Rocky Mountain 420gr 1500m//910m/s
humidity (%)temperature (C) altitude (m)drop(in)final speed(m/s)
0 0 0 -850.1 412.5
0 30 0 -804.6 443.4
100 30 0 -796.3 449.5
100 30 500 -767.4 472.3
0 0 500 -815.2 436.1

There is no problem for developers to make it work. It just need few lines of code and wheather condition simulation. Seriously.
Ballistic in arma works like this: every 0.001s based on airfriction and all other data in last interval, new acceleration, speed and position are updated.
All they have to do is change constant airfriction to live changeable based on conditions.
But you are naive if you think the will do this. Theire intrested in selling as much copies as they can. If this game turn more into simulator, they will loose a pile of money. So vote up maybe they'll change mind.
Before that check out AGM mode, soon its going to support external ballistics temp. ,altitude, wind etc.
Cheers

May 10 2016, 5:09 AM · Arma 3