Feed Advanced Search
Sep 2 2016
Sep 2 2016
Doom4MR updated subscribers of T60186: You should be able to move while changing weapons.
Sep 1 2016
Sep 1 2016
Gooood work BI!
after 3+ years you finally added this basic feature!!!1
Still won't buy your game... and not any other your game.
Stop acting like indie studio if you want to charge 60$ for your games.
May 10 2016
May 10 2016
Doom4MR edited Steps To Reproduce on T63206: Character stops when switching to pistol<> rifle (Weapon switch animation!! again!).
May 9 2016
May 9 2016
Also player walk on some rocks so easy like its flat ground.
I personally like the controls of Arma 3 its more realistic and "live" but there is some animations that should be edited/fixed, such as the jump over anim (v key) etc.
Devs should take as much time as needed and create great game.
There is a lot of things that should be added to the game.
this game was released on September 12, 2013
I don't how their work or progress goes but all I see is methodical money grabbing by releasing "dlc's" like carts (really??) and "sniper" where they added 2? weapons? A2 had at least 25 weapons from the day it released.
this game really sucks, I hope they will abandon it and release A4 which will be good game so I will happily buy it.
and make it real not 2035.
Its amazes me every time I think about it: all those bugs this game has and people buy it for 60$.
Its like having car with broken engine and instead of fixing the engine you put Carbon parts on the car.
if you people were smart you would ban this game and not spend money on it to make the developers understand that we won't throw our money at every sh*t they release, this game would be much better.
I am sure moderators will come now but fu*k them also.
Truth always hurts...
Who still not understand, they took A2 and glued little physx on it to make vehicles fell more realistic. and made better textures.
but instead of fixing all those bugs and glitches we had in A2, they added more.
I knew after playing alpha that this game will stay like this, because I know how BIS work.
<removed by moderator; express your opinion in the forums, but in a civil manner>
Wait A sec. is this bug report was first reported 1 year ago????
And still no fix?
Good idea, I want to add one more thing:
Ability to drop the RPG, NLAW etc after the shot and run away or switch to main weapon or previously used one or do anything else > be free to move and stop (break) unwanted anims.
sometimes I mistakenly enter "anim loop" caused by one wrong key press and its makes me mad and my char gets killed. I want to hit my keyboard with my head sometimes :\
I understand, but, as I said before, I agree to wait as much as needed if in the end result we will have great fully featured game as Arma 3 should be.
As I see, its all about money in Video game industry, devs only care for great graphics in game aNd release it as fast as possible, Arma 3 should be different! its played mostly by serious players who also care about gameplay and realism of this Military Simulator.
I also think BIS should not be afraid of rewriting completely some parts of the code/physics of Arma 3 and not edit A2 code and fit it into A3.
sometimes rewriting code from scratch may seem difficult and time consuming but it can turn out to be faster and better way, and also can lead to much much better results.
I will even buy the "Thankful Player Edition" when BIS will release A3 with most of this issues fixed.
I know its an alpha... I just don't want to say later "its a beta" and then say "its Arma 3..." as it was in A2.
Switching weapons anim is one of the most annoying parts of A2 and 3 Alpha for me at least.
difficult? I can understand if soldier pull out AT or RPG or something but switching rifle and pistol? even I can do it when I am running almost full speed.
What I see is BIS being lazy, they think if they added half working PhysX and better graphics they done.
I am sure that most of the people who play Arma want it to be as much realistic as possible and have as much freedom of movement as possible etc. its just unacceptable to have A3 with same problems as A2 has.
I am tired of this shit that you have to keep in mind when you play Arma like "dont get on rock or you will brake leg", "don't switch weapon now because you will stop and get killed" etc.
Cmon BIS do something great!
this is the only game that I expect much more from it, so please don't let me and other people down, you can even make it cost more but make a great military simulator.
Just opened same issue (0004839)
Why the hell did they do it???
I remember when BIS said they releasing A3 I told my friend that if there will be the same problem as in A2 this game will be waste of time.
and look what we got!
I don't know where the project leader and the dev team looking at but this things unacceptable!
As I see it, A3 engine based on A2 engine and because of this reason its can't handle the PhysX right, its seems like PhysX work as addon to the engine and not implemented inside it as it should be...
And I want to say it again: I am very hugely massively disappointed :\
I think all this bugs will be fixed only in ArmA 4 if at all...
this ragdoll physics sucks! its like the dead body got no weight at all and all the bones are broken in it.
I like this game and I hope its because its alpha version we see things like this but if A3 will be the same I will be very very very disappointed.