What? I don't understand, this bug will be left unfixed until Arma 4 or something?
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Sat, Apr 26
Wed, Apr 23
Jun 12 2024
In T177223#2623126, @klebold wrote:In T177223#2623122, @Dospa wrote:Months since this report and still no solution or statement of intent to fix it. When you're playing and you hear your teammates talking in a tone that's either too low or too high, making it unintelligible, it totally breaks the immersion. It's a REALLY annoying problem that makes communication VERY difficult, and the worst part is that it happens all the time. Do something about it already, please.
I mean that kind of sounds like a problem on your side, the problem does happen, but it is not THAT common
Low latency between client/server for a moment, looks like a lag spike for that specific player talking, only solved if the player stop talking and start again. Edit: Happen on public server (Like bohemia ones), vanilla windows, vanilla linux, and modded of both.
At this date, still a problem and no update/new info about how to fix or a fix by bohemia. I think this is not "normal" priority, makes communication impossible when the problem is repeated, its a shame in a 1.1 (Near 1.2) we still don't have a good VON system.
Jun 6 2024
May 23 2024
Perfectly fine, I hope more people see this thread and give more info about the problem
Game version: 1.1.0.42
Modded: No, full vanilla server, but the same thing happens if I use any mod
Mar 16 2024
Brightness bug capture, is a modded scope, but one that worked perfectly since more than a year (I did it, that why I know well this)
Mar 14 2024
The error persist on 1.1, as GraveSpartar_21 says, the effect/problem can be reproduced by using Arma Vision on a match, but even with the Arma Vision disabled at start of the match (With no more players than the GM on the server) a lot of players get the same error randomly.
Jul 13 2023
Nov 25 2022
Nov 6 2022
Nov 2 2022
Not sure if i understand it well, we need to login in to the steam account and workbench in to the same mail?