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2DPIPSight broken since V1.1
Awaiting internal Testing, NormalPublic

Description

Hey, since the update to 1.1 the 2DPIPSight is broken, while you go prone and moving your character.

i crated a Video without mods and a fresh world: - **https://www.youtube.com/watch?v=Ee8efJ8LiZs**

Bugs:

1: If you go prone, and moving your character while in ADS, the Scope is moving closer to the eye/camera and then its complete off and fades black. This can only be reset if you stand up, go into ADS. But: If you go prone again, Scope is still broken.

2: If this happens, also the screen brightness changing. Please take a look onto the Sky, it turn complete white and if i go back from ADS it restores the brightness

3: The IK Pose is also not applied correctly ;-) See left hand

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Steps To Reproduce

Spawn Rifle with 2DPIPSight :
{E57DBDA5C50F07FF}Prefabs/Weapons/Rifles/M16/Rifle_M16A2_carbine_4x20.et

Go prone and move/rotate your character

Event Timeline

R34P3R created this task.Mar 15 2024, 9:41 PM
R34P3R updated the task description. (Show Details)
Skyrbose added a subscriber: Skyrbose.EditedMar 16 2024, 12:07 AM

Brightness bug capture, is a modded scope, but one that worked perfectly since more than a year (I did it, that why I know well this)

Geez changed the task status from New to Awaiting internal Testing.Mar 18 2024, 12:32 PM

TheBonBon — 17.03.2024 10:19
Same problem here and its using the vanilla ARTII_PIPMaterial but its when I look through the scope

Fixed in 1.2 - Can be closed.