I agree. The dead player despawn is far too quick and doesn't give enough time to check area is safe before looting. As it is it just encourages players to rush looting newly killed player (and probably get killed) and detracts from tactical play.
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Aug 2 2019
Aug 2 2019
Jul 21 2019
Jul 21 2019
Can confirm this.
May 10 2016
May 10 2016
Only happens for me when Object Quality is set to standard or low. If set higher than this then the flickering on the fence stops.
Using Win 7 32 bit. Radeon HD7770 with Catalyst 13.1 WHQL.
May 9 2016
May 9 2016
Just seen this. Build 1.12.115915. Using Nvidia GTX 780 driver 332.21.
Happened on blood patches on the ground when I was injured.
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