- User Since
- Apr 12 2013, 6:04 PM (331 w, 5 d)
Fri, Aug 2
I agree. The dead player despawn is far too quick and doesn't give enough time to check area is safe before looting. As it is it just encourages players to rush looting newly killed player (and probably get killed) and detracts from tactical play.
Jul 21 2019
Can confirm this.
May 10 2016
Only happens for me when Object Quality is set to standard or low. If set higher than this then the flickering on the fence stops.
Using Win 7 32 bit. Radeon HD7770 with Catalyst 13.1 WHQL.