I can confirm this issue. As a result, the artillery fire module does not work properly for mortars in Ares Mod - Achilles Expansion (see Github).
Note that the current category "Firing from Vehicles" is not appropriate and should be changed.
In addition, the title is also misleading as the command just does not work properly for multiple rounds.
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Feb 5 2017
Feb 5 2017
Jan 1 2017
Jan 1 2017
ookexoo added a comment to T121931: "commandArtilleryFire" and "doArtilleryFire" do not work for mk6 mortar.
Nov 16 2016
Nov 16 2016
Hi BISWizard,
thank you for the reply. Also an interesting aspect is that all folders contain the files of the most recent update, even if the folder name is refering to an far older version.
Nov 15 2016
Nov 15 2016
ookexoo updated the task description for T121338: Prevent accumulation of add-on folders in "!Workshop" folder.
Nov 5 2016
Nov 5 2016
I can confirm that this issue is fixed by now. The topic can be closed.
Oct 1 2016
Oct 1 2016
This issue is not general for Zeus. In fact I only observed it in the official Zeus Game Master missions since update 1.62. For whatever reason compositions and most empty objects are no longer available for curators there, which is a severe issue!
Jul 2 2016
Jul 2 2016
Update: I probably found the error.
BIS_fnc_configPath cannot convert strings such as "bin\config.bin/cfgWaypoints/A3/Land" to type config.
(RscAttributeWaypointType.sqf, line 40)
May 21 2016
May 21 2016
Thank you for the notification.
May 19 2016
May 19 2016
May 10 2016
May 10 2016
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