EDIT: In dev/RC branch only, AI now take long pauses in between each phrase in non-radio chat.
- Legacy ID
- AI Issues
- Have yourself move into battle with a lot of friendly AI squads
- Listen to their broken dialogue
This problem actually seems to affect all squad radio?
Because if I order AI dudes around, for example order regroup for 2, all I hear is "2" and then about a ten second silence after which the 'radio close' sound is heard (the radio text shows the whole sentence).
The AI never replies.
It does however do what the now telepathic command tells it to.
This also affects the command queue with making it very slow..
Based on H's first note above, I believe this is the same problem as issue #0024437. That is, the missing 'audio' portion of a radio message ... both in campaigns as well as missions with sideRadio, customRadio, etc. In that ticket I've posted more details and re-creation steps.
And now, not fixed again.. :P
In Dev, obviously.
(tested in SP) this extends to more than AI like once before, anyone reporting a target will say normally via radio 'Contact' after which radio goes dead, then in off-radio you can hear the unit say for example 'sniper' (or whatever the unit/player is reporting) but the distances and the like (like multiple targets: 'sniper AND medic') are left out and a stream of 'Missing word blah blah XMIT' errors are logged in the rpt..
Really close to what was happening when this bug was being reported when I last commented on this ticket..