https://community.bistudio.com/wiki/createUnit
I can provide more information if needed.
https://community.bistudio.com/wiki/createUnit
I can provide more information if needed.
Fix this exploit now it needed for the whole community so it cannot be used to ruin everyone's day in game & kill a server.
This issue is a serious security concern and warrants immediate attention to correct the gaping hole in server security.
Needs t o be fixed. Security flaws shouldn't exist to this extent in a game with your name on it BI!
You realize the more you guys say "FIX IT" and not put anything productive is pointless and causes spam. To the guy who said, "Go here and spam the notes because it'll bump it". No it doesn't bump it, vote it and don't add a note.
@Iceman thank you for your time.
@Gay no its the epoch community wanting this fixed due to the fact that the servers have been taken off public access because of scripters (i.e. the down voters) abusing this.
Actually, I down voted because I'm having problems reproducing the exploit. Doesn't matter anyway.
Thank you for taking your time to look into it, it means a lot to the Epoch mod community especially!
@Kenshiroichi and everyone else, there is "private" tickbox, please use it and dont post links to hack forums or hack repros in public.
@Dwarden This should be a top priority. You seem to be nonchalant in the resolve of this of exploit. Sense of urgency please.
@TakeHomeTheCup Arma 3 Mod with over 5000 players cannot work and developers of that mod are blackmailed with this exploit, so what's you'r point?
@Dwarden This was reported to you instantly when this exploit was used to eventually bring down public servers for the Mod. Make Arma, not war?
WIP means "Work In Progress" ...
you ignoring fact that any solution needs to be tested too ...
so you must endure and wait until the fix
@Dwarden will the test be in the developer branch or RC? Thanks for the heads up anyway, frustrating exploit never the less.
@Dwarden That isn't the statement that was "of note" - the "we know about it for some time" is. Hacking In Arma 2, as well as the whole beta test hack fiasco makes statements like this seem that developers are not on top of exploits and cheaters. I think a statement like that needs a bit of explaining.
security and exploits always were priority
so I think I don't need explain anything to You ...
no idea what you mean with "Beta test hack fiasco" there was no such test ...
you just assume something and you assume wrong ...
Yeah.... I don't think so...
I have screen shots from the Beta buy-in when a Hacker took over every server with a very clever hack that infected the client, and when the client would join the next server he would bring the hack with him. The hack involved a message across the client screen stating he would continue to hold the game hostage until you fixed something.. http://pixeljudge.com/file/Arma3Hacked_2.jpg
Your attitude sums up what I think of your company. We are your paying consumers and you saying "we know about it for some time" says "we knew about it but yet again didn't think enough of it to do anything about it until it became a problem, and it just did, whoops!"
If they knew about it and it was a top priority for them, then maybe its simply harder then we think it is.
here's an idea that might actually work... Instead of relying on a third party to provide your game with anti cheat measures why don't you actually make it yourself and hardcode it into the engine... Oh shock horror wait no as then BE would be out of business.
@TakeHomeTheCup That would be the kind of reply I would be expecting, not "I don't have to explain anything to you!".
Don't get mad at me because you got caught with your pants down yet again.
Guys please don't make personal attacks towards BI They may have known about it for a long time, but they may not have known how to replicate it. Now they do and they are working on it.
Please let them do their jobs.
Thank you Dwarden for your responses.
Hey guys,
as Dwarden said exploits like this one are of the highest priority to us and we are currently hard at work on the fix. We are targeting the upcoming stable patch version 1.32.
Thanks for your patience.
Yes, this will make sure it's all thoroughly tested, I guess.
EDIT: Actually, as pointed out in todays SITREP (http://dev.arma3.com/post/sitrep-00077), it looks like 1.32 could hit Steam this week. Or maybe next.
Does this mean the Helicopters DLC release date will be pushed? Or will the build version just be different?
Helicoper DLC is a different patch, probably 4th November. 1.32 will come this week or early next week.
Hopefully this will be resolved soon, Currently hackers everywhere with no way to log them
Quick update - we have the fix ready and are testing it internally. As already mentioned it will be part of the upcoming 1.32 stable patch which should be released this or the next week. It does not change the release date of the Helicopters DLC.
Mass-closing all resolved issues not updated in the last month.
Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.