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pppanimal
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User Since
Dec 20 2015, 9:47 AM (485 w, 6 d)

Recent Activity

Yesterday

pppanimal added a comment to T189603: [1.2.1.202] (Conflict) The player's group has no limit for AIs that can join it..

For larger games, i can see this might be an issue, but for my group where we play 1v1 or 3v3 on everon, we want all the AI we can get.
BIS, please don't change this or make it a easy setting admin can adjust.
What we do need, is a way to put our AI into separate groups that we can give different orders too like in ARMA 3.
So for your Mi-8 example, you either remove the extra from your group and put the rest in heli or if we had option for multiple groups, you have a group to get in heli and the rest go on foot.
they could be given same or different locations to travel to then as well.

Fri, Apr 11, 4:04 PM · Arma Reforger
pppanimal added a comment to T188060: [Feature Request] Add restrictions for Recruit AIs.

For larger games, i can see this might be an issue, but for my group where we play 1v1 or 3v3 on everon, we want all the AI we can get.
BIS, please don't change this or make it a easy setting admin can adjust.
What we do need, is a way to put our AI into separate groups that we can give different orders too like in ARMA 3.

Fri, Apr 11, 3:59 PM · Arma Reforger

Thu, Apr 10

pppanimal added a comment to T190770: [Feature Request] (Conflict) Give a reward for transporting supplies during delivery from point A to point B.

You get xp for moving supplies from A to B so long as the B is in a different base.
you can not move supplies from one source to another in same base and expect XP for it.
That would be a bit of a cheat i would think for ranking up.

Thu, Apr 10, 2:08 AM · Arma Reforger

Mon, Mar 31

pppanimal added a comment to T190522: "Let Them Win!" ArmA Reforger Cutom Number of Bases Required for Conflict Victory Tool.

you could make your own custom conflict mission with as many purple towns as you wish.
This video shows all you need to know.

Mon, Mar 31, 4:32 AM · Arma Reforger

Sat, Mar 29

pppanimal created T190499: Accessing armoury while is vehicle should show vehicle inventory not player inventory.
Sat, Mar 29, 5:18 PM · Arma Reforger

Thu, Mar 27

pppanimal created T190432: AI used to spawn spread out in towns last update, new update changed it back..
Thu, Mar 27, 6:25 PM · Arma Reforger
pppanimal created T190431: MI8 heli tail rotor protector does not work..
Thu, Mar 27, 6:12 PM · Arma Reforger
pppanimal added a comment to T190238: Moving AI squad into town will allow capping town without spawning defending AI.

HUGE CHEAT!!!

Thu, Mar 27, 5:53 PM · Arma Reforger
pppanimal created T190430: gas acts as brake if vehicle is rolling.
Thu, Mar 27, 5:06 PM · Arma Reforger

Tue, Mar 25

pppanimal created T190362: AI left as gunner (removed from group) still treated as part of team.
Tue, Mar 25, 4:57 AM · Arma Reforger

Mon, Mar 24

pppanimal added a comment to T190084: [1.3.0.102] Missing Mi8 Armed Prefab in Helipad Composition Whitelist.

Mi8MT_armed.et is the worst, but all armed mi8 heli's have a issue when placing on heli pad.

Mon, Mar 24, 11:10 PM · Arma Reforger
pppanimal created T190332: Build Menu shows icons lit up for buildings that have not been built..
Mon, Mar 24, 5:25 AM · Arma Reforger
pppanimal created T190331: can not place Mi8 Armed on heli pad.
Mon, Mar 24, 5:12 AM · Arma Reforger
pppanimal added a comment to T190237: Additional supplies aren't shown on the map.

when hovering over a town icon in map view town reports 1500/13485 supplies available.
but if you spawn there and try to build you will see that infact 12040 supplies are available.
so map only reports the max resupply amount for the town and does not include the supplies nearby as it used too.

Mon, Mar 24, 4:50 AM · Arma Reforger

Thu, Mar 20

pppanimal created T190238: Moving AI squad into town will allow capping town without spawning defending AI.
Thu, Mar 20, 6:38 PM · Arma Reforger

Sun, Mar 16

pppanimal added a comment to T190061: Sign text stays in position even when sign is destroyed..

BTW, this is on Everon in Leavie

Sun, Mar 16, 10:08 AM · Arma Reforger
pppanimal created T190061: Sign text stays in position even when sign is destroyed..
Sun, Mar 16, 12:13 AM · Arma Reforger

Mar 12 2025

pppanimal added a comment to T189804: [1.3.0.102] (Conflict) FIA AIs appear at the base at different times, not when approaching it.

Even easier way to reproduce, start new match, go into game master, teleport to enemy town, no ai will spawn.

Mar 12 2025, 9:39 PM · Arma Reforger
pppanimal created T189939: AI do not spawn in on towns until after player captures it..
Mar 12 2025, 10:45 AM · Arma Reforger

Mar 10 2018

pppanimal added a comment to T127854: Launcher Crash to desktop out of memory error.

Just crashed again today.

Mar 10 2018, 7:46 PM · Arma 3

Mar 8 2018

pppanimal created T127854: Launcher Crash to desktop out of memory error.
Mar 8 2018, 12:08 AM · Arma 3

May 10 2016

pppanimal edited Steps To Reproduce on T86263: CIV ai will not obey commands when near enemy..
May 10 2016, 1:01 PM · Arma 3
pppanimal added a comment to T85461: can't get out of editor mission if you click on continue.

this is still an issue. can you look into it again please.

May 10 2016, 12:38 PM · Arma 3
pppanimal added a comment to T85461: can't get out of editor mission if you click on continue.

Ok, i think i have figured out what triggers this to happen.
I you go into parameters and check box MISSION FILE (EDITOR)
then select a mission to be autoloaded when you start arma,
then this issue occurs.

May 10 2016, 12:38 PM · Arma 3
pppanimal edited Steps To Reproduce on T85461: can't get out of editor mission if you click on continue.
May 10 2016, 12:38 PM · Arma 3