User Details
- User Since
- Dec 20 2015, 9:47 AM (485 w, 6 d)
Yesterday
For larger games, i can see this might be an issue, but for my group where we play 1v1 or 3v3 on everon, we want all the AI we can get.
BIS, please don't change this or make it a easy setting admin can adjust.
What we do need, is a way to put our AI into separate groups that we can give different orders too like in ARMA 3.
So for your Mi-8 example, you either remove the extra from your group and put the rest in heli or if we had option for multiple groups, you have a group to get in heli and the rest go on foot.
they could be given same or different locations to travel to then as well.
For larger games, i can see this might be an issue, but for my group where we play 1v1 or 3v3 on everon, we want all the AI we can get.
BIS, please don't change this or make it a easy setting admin can adjust.
What we do need, is a way to put our AI into separate groups that we can give different orders too like in ARMA 3.
Thu, Apr 10
You get xp for moving supplies from A to B so long as the B is in a different base.
you can not move supplies from one source to another in same base and expect XP for it.
That would be a bit of a cheat i would think for ranking up.
Mon, Mar 31
you could make your own custom conflict mission with as many purple towns as you wish.
This video shows all you need to know.
Sat, Mar 29
Thu, Mar 27
HUGE CHEAT!!!
Tue, Mar 25
Mon, Mar 24
Mi8MT_armed.et is the worst, but all armed mi8 heli's have a issue when placing on heli pad.
when hovering over a town icon in map view town reports 1500/13485 supplies available.
but if you spawn there and try to build you will see that infact 12040 supplies are available.
so map only reports the max resupply amount for the town and does not include the supplies nearby as it used too.
Thu, Mar 20
Sun, Mar 16
BTW, this is on Everon in Leavie
Mar 12 2025
Even easier way to reproduce, start new match, go into game master, teleport to enemy town, no ai will spawn.
Mar 10 2018
Just crashed again today.
Mar 8 2018
May 10 2016
this is still an issue. can you look into it again please.
Ok, i think i have figured out what triggers this to happen.
I you go into parameters and check box MISSION FILE (EDITOR)
then select a mission to be autoloaded when you start arma,
then this issue occurs.