- User Since
- Oct 14 2013, 9:54 AM (417 w, 4 d)
May 10 2016
any chance of getting this fixed for 1.46?
Dug into the issue further on our end. Seems it was an issue with objects using more cpu cycles than needed.
CPU usage is way way way way way way down.
This needs to be implemented! think of the possibilities!
If your server is running at 15 FPS your HC will also be running at 15 fps.
Simply connect HC (with no mods) and get your server (with no mods) drop the FPS on the server and check FPS between HC and server. They should be around the same, even though HC isnt doing anything.
Note: i am running HC on a seperate Dedicated box from my server.
uploading dumps with @BreakingPoint enabled hasnt caused issues in the past.
uploaded crash from 1.22.125469
Ive got people with the multisync crash to upload more RPT's
crash still happening in 1.22