- User Since
- Feb 6 2014, 11:27 PM (401 w, 3 d)
May 10 2016
I spent part of yesterday being taunted by a floating unreachable can of beans about a foot above a small blue shelf in Berzino. Earlier that day I passed through a house in which a pair of shoes were hovering at waist height near the front door. Sorry, I couldn't get my screenshot function to work
I have noticed this as well, I keep having to relog, after which my bag will show an 0% item where the consumed item had been which I then have to manually remove from my bags.
Me too. Clear weather when it started happening btw.
Respawn did not seem to work normally afterwards. After the first time I hit respawn, it gave me a waiting message then just said dead again. I logged out and in a couple times, still dead. I was able to respawn by switching servers and was able to log into the old server alive afterwards.
This all happened at the factory west of Orlovets. About 20 yards inside and to the left of the only entrance around the outer wall, one of two zombies that spawned in that area did it.
I had this happen last night. I logged out bleeding and unconscious after an incident involving a bullet to meet a friend tomorrow nearby with a medkit and some things to revive me. When I logged back in the next day, my unconscious body glitched and would not appear where it had been when I logged out or anywhere else nearby that my friends could find in game (I'll make a separate post for that one) so I eventually just went to respawn.
I tried to respawn and repeatedly got sent back to either a dead screen or an unconscious screen. Some of the unconscious screens came after the dead screens which was odd but may have been related to a server reset. I tried numerous times across numerous servers to respawn and eventually managed to get myself back to life on the beach but it took at least 9 or 10 attempts.
I have had all kinds of items either inaccesible on being found (on top of dresser or otherwise unreachable) but many times I had to put down an item briefly (or just cancel my click-drag to scroll down so I can reach bag space) and it will move to a place where it is stuck in a wall, floor, other object, or just otherwise out of reach. I have also fallen through the floor myself numerous times in the same building model (a dark wooden residential house with stairs to access at both ends and an inaccessble ground-level basement and generally contains no loot at present). Maybe expanding the loot radius would help
I have seen this and it did not appear to be a lag issue. The drop down menus in inventory seem to take many attempts at clicking to get them to show up, then a few more times getting the menu to appear then clicking the desired option repeatedly before anything will happen, like applying a bandage. Similarly sometimes with equipped items asigned a hotkey slot, like a weapon, when the button is pressed the character will take the weapon into its hands but then just return it to its back, and will not get the weapon in a stance useable for combat.