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M4ketech (Markus Haapamäki)
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User Since
Sep 14 2021, 8:04 AM (187 w, 31 m)

Recent Activity

Fri, Mar 21

M4ketech added a comment to T190242: Collapse all to terrain builder Library manager.

THIS!!! <3

Fri, Mar 21, 12:22 AM · DayZ Modding, DayZ

Wed, Mar 19

M4ketech added a comment to T189789: BattleEye fails to start with DayZ.

I tested it with opening launcher as admin. First time worked fine and second and third time same error.

Wed, Mar 19, 3:46 PM · DayZ
M4ketech added a comment to T189789: BattleEye fails to start with DayZ.

I did give full permission to authenticated users, problem is still there.

Wed, Mar 19, 3:36 PM · DayZ

Mar 10 2025

M4ketech added a comment to T186407: Wind's physics has been broken after update 1.26.

I was thinking is something wrong with weather settings, seems like not.

Mar 10 2025, 1:21 PM · DayZ
M4ketech added a comment to T189290: [SERVER CRASH] Access violation. Illegal read by 0x7ff72f24e1b4 at 0xffffffffffffffff.

There is two versions. Standard and experimental, BUT all changes should be stable in experimental some time before the update.

I usually test my stuff in experimental, but when update is published, you cant never know if there is some last minute additions and everything is broken... I think Bohemia needs to give time and information to modders, but...

Also for the usual player its hard to install mods for experimental. And I can't test everything on my own...

Mar 10 2025, 1:03 AM · DayZ

Mar 9 2025

M4ketech added a comment to T189290: [SERVER CRASH] Access violation. Illegal read by 0x7ff72f24e1b4 at 0xffffffffffffffff.

There is two versions. Standard and experimental, BUT all changes should be stable in experimental some time before the update.

Mar 9 2025, 7:39 AM · DayZ
M4ketech created T189790: Terrain Builder - Elevation locks model in Buldozer.
Mar 9 2025, 4:20 AM · DayZ Modding, DayZ
M4ketech added a comment to T189763: No Forced Weapon Raise.

I really hope this is part of the big improvements of gunplay we can expect

Mar 9 2025, 4:01 AM · DayZ
M4ketech added a comment to T189789: BattleEye fails to start with DayZ.

You can see the behavior in this video:

Mar 9 2025, 3:52 AM · DayZ
M4ketech created T189789: BattleEye fails to start with DayZ.
Mar 9 2025, 3:37 AM · DayZ

Mar 8 2025

M4ketech created T189763: No Forced Weapon Raise.
Mar 8 2025, 3:41 PM · DayZ

Oct 15 2024

M4ketech updated the task description for T185316: Frostline / Sakhal - Medical tents and roadblocks.
Oct 15 2024, 3:55 AM · DayZ
M4ketech added a comment to T185329: DayZ Frostline creator event feedback.

Im familiar with Lurkit, but i was still so lost. I did search where to submit feedback, i did search Lurkit page, Discord and only found "bug" tracker.

Oct 15 2024, 3:53 AM · DayZ

Oct 12 2024

M4ketech created T185316: Frostline / Sakhal - Medical tents and roadblocks.
Oct 12 2024, 11:49 PM · DayZ
M4ketech created T185315: Frostline / Sakhal - Hunting related buildings.
Oct 12 2024, 11:45 PM · DayZ
M4ketech added a comment to T185052: Sakhal: Respawn bugged after Death.

Yeah, same issue from time to time: https://www.twitch.tv/m4ketech/clip/BloodyEntertainingSangPastaThat-pIwSIcLobBKooMRd

Oct 12 2024, 11:35 PM · DayZ
M4ketech created T185314: Frostline / Sakhal - Ambulance wreck bug / glitch.
Oct 12 2024, 11:29 PM · DayZ

Sep 14 2021

M4ketech created T160780: BandanaMask still in types.xml.
Sep 14 2021, 8:08 AM · DayZ