User Details
- User Since
- Apr 5 2014, 1:49 PM (570 w, 3 d)
May 10 2016
Voted. Immersionbreaking issue, should be fixed ASAP in my opinion
Now thats in my opinion a senseless ticket... Man, use your imagination, over 100 different Weaponmods are available for download...
Agree to your suggestion. It sucks hard not beeing able to adjust zoom of scopes and other stuff with the wheel
Its a shame that this issue isnt fix till today, Multiplayer matches without a good Soundmod are useless, everywhere a reload sound when not a single soul is closer as 3km. The bug involves the "placed mine beep" too...
Must be real hard to fix that^^
Sounds like the issue i´ve had/have, take a look, a video is there too, so u can compare ;)
http://feedback.arma3.com/view.php?id=18291
To say it clear, not even a complete fresh Windows Installation + fresh Arma3 didnt solve my problem. I already gived up, it takes too long till such things gonna fixed..
when playing Singleplayer the command "player enableFatigue false; helps a lot ;)
But ridiculous it is, looks like a kind of "Issuerecycling" what the devs do. A bunch of Issues are returning after beeing fixed months ago.
It´s an old bug which has been fixed around a half year ago. I wonder how they manage it to resurrect such a bug...
Absolutley agree. The guy which has changed the effect to the actual one should be slapped hard a few times. I cant imagine what on such humans mind when changing good things into shit...
I would suggest you to check your temperature while you playing. You can do this in these steps:
1: Download a Tool "Aida64"
2: after install go to the "Tools" section in the Aida64 Tool
3: Click "System Stability Test" (it doesnt execute something, so dont be scared)
4: A new Window will open, just go for the "Statistics" Tab and let it open
5: Start Arma3, when the Game crashes you can see which was the highest temperature on your sytem in the earlier opened "Statitics" Tab
6: Tell the results
Ok GEntlemen, here is the complete log playing "WholeLottaAltis" without a single Mod activated. Playtime was ~ 2hours, fps Drops down to 3 or 5
S:\Steam\steamapps\common\Arma 3\arma3.exe
Original output filename: Arma3Retail_DX11
Exe timestamp: 2014/05/06 02:00:09
Current time: 2014/05/29 02:40:04
Type: Public
Branch: Stable
Version: 1.18.124200
Allocator: S:\Steam\steamapps\common\Arma 3\dll\tbb4malloc_bi.dll
AppId parsing successful. Using appId=107410
Cannot register unknown string STR_CONTROLS_TOOLTIPS_CURATOR_COLLAPSE_PARENT
Cannot register unknown string STR_A3_BUY_DLC
Cannot register unknown string STR_USRACT_CURATOR_COLLAPSE_PARENT
Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/PAPA_BEAR/
Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/AirBase/
Updating base class ->VScrollbar, by a3\ui_f\config.bin/RscDisplayDebug/Controls/G_Expression/VScrollbar/
Updating base class ->HScrollbar, by a3\ui_f\config.bin/RscDisplayDebug/Controls/G_Expression/HScrollbar/
Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/
Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/
Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/
Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/
Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/
Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/
Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/controls/ButtonCancel/
Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/
Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/
Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/
Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/
Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/
Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/
Updating base class Optics_Commander_02->Optics_Armored, by a3\armor_f_epb\apc_tracked_03\config.bin/Optics_Commander_03/
ragdollHitDmgLimit (0.000000) is lower than minimum (0.010000) and it was set to min.
Initializing Steam Manager
unable to load published content list. list will be updated from steam
Steam Manager initialized.
Loaded addons
dta\bin.pbo - unknown
dta\core.pbo - 0
dta\languagecore_f.pbo - 67042
S:\Steam\steamapps\common\Arma 3\curator\addons\data_f_curator.pbo - 67051
S:\Steam\steamapps\common\Arma 3\curator\addons\functions_f_curator.pbo - 66925
S:\Steam\steamapps\common\Arma 3\curator\addons\language_f_curator.pbo - 67088
S:\Steam\steamapps\common\Arma 3\curator\addons\missions_f_curator.pbo - 67042
S:\Steam\steamapps\common\Arma 3\curator\addons\modules_f_curator.pbo - 66925
S:\Steam\steamapps\common\Arma 3\curator\addons\ui_f_curator.pbo - 66956
addons\a3.pbo - unknown
addons\air_f.pbo - 66876
addons\air_f_beta.pbo - 67043
addons\air_f_epb.pbo - 66775
addons\air_f_epc.pbo - 66601
addons\air_f_gamma.pbo - 66288
addons\animals_f.pbo - 66711
addons\animals_f_beta.pbo - 66711
addons\anims_f.pbo - 66938
addons\anims_f_data.pbo - 66935
addons\anims_f_epa.pbo - 63137
addons\anims_f_epc.pbo - 64977
addons\armor_f.pbo - 66875
addons\armor_f_beta.pbo - 66875
addons\armor_f_epb.pbo - 66875
addons\armor_f_epc.pbo - 66875
addons\armor_f_gamma.pbo - 66875
addons\baseconfig_f.pbo - 43414
addons\boat_f.pbo - 64140
addons\boat_f_beta.pbo - 60977
addons\boat_f_epc.pbo - 64075
addons\boat_f_gamma.pbo - 66214
addons\cargoposes_f.pbo - 66691
addons\characters_f.pbo - 66872
addons\characters_f_beta.pbo - 66746
addons\characters_f_epa.pbo - 66989
addons\characters_f_epb.pbo - 64123
addons\characters_f_epc.pbo - 66750
addons\characters_f_gamma.pbo - 66746
addons\data_f.pbo - 66711
addons\drones_f.pbo - 65833
addons\dubbing_f.pbo - 55351
addons\dubbing_f_beta.pbo - 55170
addons\dubbing_f_epa.pbo - 64461
addons\dubbing_f_epb.pbo - 64461
addons\dubbing_f_epc.pbo - 65113
addons\dubbing_f_gamma.pbo - 55217
addons\dubbing_radio_f.pbo - 65882
addons\dubbing_radio_f_data.pbo - 64768
addons\editor_f.pbo - 53723
addons\functions_f.pbo - 67122
addons\functions_f_epa.pbo - 66983
addons\functions_f_epc.pbo - 63816
addons\languagemissions_f.pbo - 67088
addons\languagemissions_f_beta.pbo - 67088
addons\languagemissions_f_epa.pbo - 67088
addons\languagemissions_f_epb.pbo - 67088
addons\languagemissions_f_epc.pbo - 67088
addons\languagemissions_f_gamma.pbo - 67088
addons\language_f.pbo - 67088
addons\language_f_beta.pbo - 67088
addons\language_f_epa.pbo - 67088
addons\language_f_epb.pbo - 67088
addons\language_f_epc.pbo - 67088
addons\language_f_gamma.pbo - 67136
addons\map_altis.pbo - 66746
addons\map_altis_data.pbo - 66422
addons\map_altis_data_layers.pbo - 64204
addons\map_altis_data_layers_00_00.pbo - 64204
addons\map_altis_data_layers_00_01.pbo - 64204
addons\map_altis_data_layers_01_00.pbo - 64204
addons\map_altis_data_layers_01_01.pbo - 64204
addons\map_altis_scenes_f.pbo - 63714
addons\map_data.pbo - 66768
addons\map_stratis.pbo - 66711
addons\map_stratis_data.pbo - 60227
addons\map_stratis_data_layers.pbo - 60227
addons\map_stratis_scenes_f.pbo - 63714
addons\misc_f.pbo - 66711
addons\missions_f.pbo - 66887
addons\missions_f_beta.pbo - 65240
addons\missions_f_beta_data.pbo - 62070
addons\missions_f_beta_video.pbo - 49010
addons\missions_f_data.pbo - 62070
addons\missions_f_epa.pbo - 67175
addons\missions_f_epa_data.pbo - 66883
addons\missions_f_epa_video.pbo - 58252
addons\missions_f_epb.pbo - 67183
addons\missions_f_epb_data.pbo - 66883
addons\missions_f_epb_video.pbo - 61701
addons\missions_f_epc.pbo - 67183
addons\missions_f_epc_data.pbo - 65195
addons\missions_f_epc_video.pbo - 65113
addons\missions_f_gamma.pbo - 66712
addons\missions_f_gamma_data.pbo - 55501
addons\missions_f_gamma_video.pbo - 52884
addons\missions_f_video.pbo - 52434
addons\modules_f.pbo - 66876
addons\modules_f_beta.pbo - 60170
addons\modules_f_beta_data.pbo - 56247
addons\modules_f_data.pbo - 66622
addons\modules_f_epb.pbo - 66731
addons\music_f.pbo - 62941
addons\music_f_epa.pbo - 62941
addons\music_f_epa_music.pbo - 62070
addons\music_f_epb.pbo - 62941
addons\music_f_epb_music.pbo - 62070
addons\music_f_epc.pbo - 65137
addons\music_f_epc_music.pbo - 65137
addons\music_f_music.pbo - 62070
addons\plants_f.pbo - 64753
addons\roads_f.pbo - 65619
addons\rocks_f.pbo - 61888
addons\signs_f.pbo - 66591
addons\soft_f.pbo - 66948
addons\soft_f_beta.pbo - 66921
addons\soft_f_epc.pbo - 67345
addons\soft_f_gamma.pbo - 66935
addons\sounds_f.pbo - 64915
addons\sounds_f_epb.pbo - 62371
addons\sounds_f_epc.pbo - 64915
addons\sounds_f_vehicles.pbo - 64915
addons\sounds_f_weapons.pbo - 64915
addons\static_f.pbo - 66747
addons\static_f_beta.pbo - 64092
addons\static_f_gamma.pbo - 66747
addons\structures_f.pbo - 66913
addons\structures_f_data.pbo - 66913
addons\structures_f_epa.pbo - 66913
addons\structures_f_epb.pbo - 66913
addons\structures_f_epc.pbo - 66913
addons\structures_f_households.pbo - 66913
addons\structures_f_ind.pbo - 66913
addons\structures_f_mil.pbo - 66913
addons\structures_f_wrecks.pbo - 66913
addons\uifonts_f.pbo - 62497
addons\uifonts_f_data.pbo - 62497
addons\ui_f.pbo - 66973
addons\ui_f_data.pbo - 66958
addons\weapons_f.pbo - 66891
addons\weapons_f_beta.pbo - 66869
addons\weapons_f_epa.pbo - 66869
addons\weapons_f_epb.pbo - 66869
addons\weapons_f_epc.pbo - 66869
addons\weapons_f_gamma.pbo - 66869
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 0 (detected in config).
DX11 - Using DXGI adapter 0.
- adapter description : NVIDIA GeForce GTX 770
- adapter vendor ID : 4318
- adapter device ID : 4484
- adapter subsys ID : 293868905
- adapter revision : 161
- dedicated video memory : 3221225472
- dedicated system memory : 0
- shared system memory : 1073676288
Error: JoystickDevices - CoInitilizeEx return 80010106
Error: CoInitilizeEx (XAudio2-1st trial) return 80010106
Unknown hit sound type in bin\config.bin/CfgSurfaces/GdtVRsurface01.soundHit
PhysX3 SDK Init started ...
PhysX3 SDK Init ended.
SimulWeather - Cloud Renderer - noise texture file is not specified!
String STR_A3_dlc_loading_screen_text not found
Strange convex component08 in a3\structures_f_epb\civ\garbage\garbagecontainer_closed_f.p3d:geometryView
Strange convex component10 in a3\structures_f_epb\civ\garbage\garbagecontainer_closed_f.p3d:geometryView
Strange convex component11 in a3\structures_f_epb\civ\garbage\garbagecontainer_closed_f.p3d:geometryView
Strange convex component145 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView
Strange convex component149 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView
Strange convex component01 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView
Strange convex component02 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView
Strange convex component03 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView
Strange convex component04 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView
control[CA_ValueIsland]: Unexpected control type [4]
control[CA_ValueIsland]: Unexpected control type [4]
control[CA_ValueName]: Unexpected control type [4]
control[CA_ValueName]: Unexpected control type [4]
control[CA_ValueNameScripted]: Unexpected control type [5]
control[CA_ValueNameScripted]: Unexpected control type [5]
String STR_A3_dlc_loading_screen_text not found
Attempt to override final function - bis_functions_list
Attempt to override final function - bis_functions_listpreinit
Attempt to override final function - bis_functions_listpostinit
Attempt to override final function - bis_functions_listrecompile
Error in expression <) then {0 setrain 0;};sleep 1;};}; this addEventandler["hit",{_this select 0 set>
Error position: <addEventandler["hit",{_this select 0 set> Error Missing ;
Error in expression <) then {0 setrain 0;};sleep 1;};}; this addEventandler["hit",{_this select 0 set>
Error position: <addEventandler["hit",{_this select 0 set> Error Missing ;
Error in expression <) then {0 setrain 0;};sleep 1;};}; this addEventandler["hit",{_this select 0 set>
Error position: <addEventandler["hit",{_this select 0 set> Error Missing ;
Error in expression <) then {0 setrain 0;};sleep 1;};}; this addEventandler["hit",{_this select 0 set>
Error position: <addEventandler["hit",{_this select 0 set> Error Missing ;
Error in expression <) then {0 setrain 0;};sleep 1;};}; this addEventandler["hit",{_this select 0 set>
Error position: <addEventandler["hit",{_this select 0 set> Error Missing ;
Error in expression <) then {0 setrain 0;};sleep 1;};}; this addEventandler["hit",{_this select 0 set>
Error position: <addEventandler["hit",{_this select 0 set> Error Missing ;
Error in expression <) then {0 setrain 0;};sleep 1;};}; this addEventandler["hit",{_this select 0 set>
Error position: <addEventandler["hit",{_this select 0 set> Error Missing ;
Error in expression <) then {0 setrain 0;};sleep 1;};}; this addEventandler["hit",{_this select 0 set>
Error position: <addEventandler["hit",{_this select 0 set> Error Missing ;
String STR_A3_dlc_loading_screen_text not found
String STR_A3_dlc_loading_screen_text not found
control[CA_ValueIsland]: Unexpected control type [4]
control[CA_ValueIsland]: Unexpected control type [4]
control[CA_ValueName]: Unexpected control type [4]
control[CA_ValueName]: Unexpected control type [4]
control[CA_ValueNameScripted]: Unexpected control type [5]
control[CA_ValueNameScripted]: Unexpected control type [5]
String STR_A3_dlc_loading_screen_text not found
Attempt to override final function - bis_functions_list
Attempt to override final function - bis_functions_listpreinit
Attempt to override final function - bis_functions_listpostinit
Attempt to override final function - bis_functions_listrecompile
String STR_A3_dlc_loading_screen_text not found
Attempt to override final function - bis_fnc_missiontaskslocal
Attempt to override final function - bis_fnc_missionconversationslocal
Attempt to override final function - bis_fnc_missionflow
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMevaSrasWpstDr.InterpolateTo: Bad move AmovPknlMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMevaSrasWpstDl.InterpolateTo: Bad move AmovPknlMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon
Animation o:\arma3\a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\wave\hubwave_move1.rtm not found or empty
Animation o:\arma3\a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\wave\hubwave_move2.rtm not found or empty
Animation a3\anims_f_epa\data\anim\sdr\cts\custom\b_hub01\acts_welcomeonhub03_aiwalk.rtm not found or empty
Animation a3\anims_f_epa\data\anim\sdr\cts\custom\b_hub01\acts_welcomeonhub03_playerwalk.rtm not found or empty
Animation a3\anims_f_epa\data\anim\sdr\cts\custom\b_hub02\acts_welcomeonhub04_aiwalk.rtm not found or empty
Animation a3\anims_f_epa\data\anim\sdr\cts\custom\b_hub02\acts_welcomeonhub04_playerwalk.rtm not found or empty
Animation a3\anims_f_epa\data\anim\sdr\cts\custom\b_hub03\acts_welcomeonhub05_aiwalk.rtm not found or empty
Animation a3\anims_f_epa\data\anim\sdr\cts\custom\b_hub03\acts_welcomeonhub05_playerwalk.rtm not found or empty
Animation a3\cargoposes_f\anim\kia_driver_truck_03.rtm not found or empty
Animation a3\air_f_beta\heli_attack_01\data\anim\pilot_heli_light_02_kia.rtm not found or empty
Animation a3\air_f_beta\heli_attack_01\data\anim\copilot_heli_light_02_kia.rtm not found or empty
No default vars in bin\config.bin/CfgMovesMaleSdr/States/Acts_UnconsciousStandUp_part1.variantsPlayer
No default vars in bin\config.bin/CfgMovesMaleSdr/States/Acts_UnconsciousStandUp_part2.variantsPlayer
Warning: looped for animation: a3\anims_f\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon_g01.rtm differs (looped now 1)! MoveName: aidlpknlmstpsraswrfldnon_g01
Warning: looped for animation: a3\anims_f\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon_g02.rtm differs (looped now 1)! MoveName: aidlpknlmstpsraswrfldnon_g02
soldier[B_soldier_exp_F]:Some of magazines weren't stored in soldier Vest or Uniform?
soldier[B_soldier_exp_F]:Some of magazines weren't stored in soldier Vest or Uniform?
soldier[B_soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
soldier[B_soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
String STR_A3_dlc_loading_screen_text not found
soldier[B_soldier_exp_F]:Some of magazines weren't stored in soldier Vest or Uniform?
soldier[B_soldier_exp_F]:Some of magazines weren't stored in soldier Vest or Uniform?
Fresnel k must be >0, given n=1.4,k=0
String STR_A3_dlc_loading_screen_text not found
Fresnel k must be >0, given n=2.51,k=0
No speaker given for Dimitiros Zenon
Strange convex component53 in a3\structures_f_epb\civ\playground\slidecastle_f.p3d:geometryFire
Strange convex component27 in a3\structures_f_epb\civ\playground\slidecastle_f.p3d:geometryView
No speaker given for Callum Bennett
LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d]
String STR_A3_dlc_loading_screen_text not found
No speaker given for Gao Lin
soldier[O_soldierU_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
soldier[I_G_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f_beta\acc\reticle_mrco_f.p3d]
No speaker given for Kostakis Mylonaki
Ragdoll - loading of ragdoll source "Soldier" started.
Ragdoll - loading of ragdoll source "Soldier" finished successfully.
No speaker given for Angelos Ellinaki
Warning: looped for animation: a3\animals_f_beta\chicken\data\anim\hen\henwalk.rtm differs (looped now 0)! MoveName: hen_stop2lean
Warning: looped for animation: a3\animals_f_beta\chicken\data\anim\hen\henwalk.rtm differs (looped now 1)! MoveName: hen_lean2stop
soldier[O_soldierU_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?
soldier[O_soldierU_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?
LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d]
LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d]
No speaker given for Xue Tin-Tao
No speaker given for Nikos Vidales
LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f_beta\acc\reticle_mrco_f.p3d]
LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f_beta\acc\reticle_mrco_f.p3d]
No speaker given for Pan Wu
No speaker given for Theofilos Xenakis
soldier[O_Soldier_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?
soldier[O_Soldier_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?
soldier[O_Soldier_SL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
soldier[O_soldierU_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?
soldier[O_soldierU_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?
soldier[O_soldierU_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
soldier[O_soldierU_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
Wrong vertex mapping for person collision geometry found in a3\characters_f\civil\c_nikos.p3d. Selection 1c not found
Wrong vertex mapping for person collision geometry found in a3\characters_f\civil\c_nikos.p3d. Selection 2c not found
Wrong vertex mapping for person collision geometry found in a3\characters_f\civil\c_nikos.p3d. Selection 3c not found
Wrong vertex mapping for person collision geometry found in a3\characters_f\civil\c_nikos.p3d. Selection 4c not found
Wrong vertex mapping for person collision geometry found in a3\characters_f\civil\c_nikos.p3d. Selection 5c not found
Wrong vertex mapping for person collision geometry found in a3\characters_f\civil\c_nikos.p3d. Selection 6c not found
Wrong vertex mapping for person collision geometry found in a3\characters_f\civil\c_nikos.p3d. Selection 7c not found
Wrong vertex mapping for person collision geometry found in a3\characters_f\civil\c_nikos.p3d. Selection 8c not found
Wrong geometry convex component mapping for person collision geometry found in a3\characters_f\civil\c_nikos.p3d. Convex component number 3. not found
LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_hamr.p3d]
LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d]
LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d]
LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d]
LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d]
LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d]
No speaker given for Ali Mbanefo
Unknown attribute itemsCmd
Unknown attribute itemsCmd
Unknown attribute itemsCmd
Unknown attribute itemsCmd
No speaker given for Hamidi Okeke
No speaker given for Giorgos Nicolau
String STR_A3_dlc_loading_screen_text not found
Error in expression <) then {0 setrain 0;};sleep 1;};}; this addEventandler["hit",{_this select 0 set>
Error position: <addEventandler["hit",{_this select 0 set> Error Missing ;
Error in expression <) then {0 setrain 0;};sleep 1;};}; this addEventandler["hit",{_this select 0 set>
Error position: <addEventandler["hit",{_this select 0 set> Error Missing ;
LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d]
LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f_beta\acc\reticle_mrco_f.p3d]
String STR_A3_dlc_loading_screen_text not found
Error in expression <) then {0 setrain 0;};sleep 1;};}; this addEventandler["hit",{_this select 0 set>
Error position: <addEventandler["hit",{_this select 0 set> Error Missing ;
Error in expression <) then {0 setrain 0;};sleep 1;};}; this addEventandler["hit",{_this select 0 set>
Error position: <addEventandler["hit",{_this select 0 set> Error Missing ;
Error in expression <) then {0 setrain 0;};sleep 1;};}; this addEventandler["hit",{_this select 0 set>
Error position: <addEventandler["hit",{_this select 0 set> Error Missing ;
Error in expression <) then {0 setrain 0;};sleep 1;};}; this addEventandler["hit",{_this select 0 set>
Error position: <addEventandler["hit",{_this select 0 set> Error Missing ;
String STR_A3_dlc_loading_screen_text not found
Error in expression <) then {0 setrain 0;};sleep 1;};}; this addEventandler["hit",{_this select 0 set>
Error position: <addEventandler["hit",{_this select 0 set> Error Missing ;
Error in expression <) then {0 setrain 0;};sleep 1;};}; this addEventandler["hit",{_this select 0 set>
Error position: <addEventandler["hit",{_this select 0 set> Error Missing ;
Error in expression <) then {0 setrain 0;};sleep 1;};}; this addEventandler["hit",{_this select 0 set>
Error position: <addEventandler["hit",{_this select 0 set> Error Missing ;
Error in expression <) then {0 setrain 0;};sleep 1;};}; this addEventandler["hit",{_this select 0 set>
Error position: <addEventandler["hit",{_this select 0 set> Error Missing ;
String STR_A3_dlc_loading_screen_text not found
Unknown attribute itemsCmd
Unknown attribute itemsCmd
String STR_A3_dlc_loading_screen_text not found
Error in expression <this addEventandler["hit",{_this select 0 set>
Error position: <addEventandler["hit",{_this select 0 set> Error Missing ;
Error in expression <this addEventandler["hit",{_this select 0 set>
Error position: <addEventandler["hit",{_this select 0 set> Error Missing ;
Error in expression <this addEventandler["hit",{_this select 0 set>
Error position: <addEventandler["hit",{_this select 0 set> Error Missing ;
Error in expression <this addEventandler["hit",{_this select 0 set>
Error position: <addEventandler["hit",{_this select 0 set> Error Missing ;
Error in expression <this addEventandler["hit",{_this select 0 set>
Error position: <addEventandler["hit",{_this select 0 set> Error Missing ;
Error in expression <this addEventandler["hit",{_this select 0 set>
Error position: <addEventandler["hit",{_this select 0 set> Error Missing ;
(...)
EDIT: Log shortened by Fireball.
Works good now, i d made the whole fresh install, new SSD´s and a whole new Windows7Ultimate. Runs fine now :)
I have now Installed a fresh Windows 7Ultimate 64Bit, actually installing Arma3, i only will hope this will solve the issue, otherwise it will be short stayin on my SSD ^^
I´ll report later then :)
Just like i said my friends, this log is without any single mod, so no CBA, or MCC, nothing is activated. Its a vanilla Log. Ok, i will recapitulate the situation with Saok, maybe i ll set a fresh windows, instead a fresh Arma3, i have the issue since End of January, i reinstalled Arma3 since the 2 times.
Thanks for your time guys.
So here is my rpt.log from my last game, has a size of 1,06KB and have this short text. Problem still present.
S:\Steam\steamapps\common\Arma 3\arma3.exe
Original output filename: Arma3Retail_DX11
Exe timestamp: 2014/05/06 02:00:09
Current time: 2014/05/28 12:30:46
Type: Public
Branch: Stable
Version: 1.18.124200
Allocator: S:\Steam\steamapps\common\Arma 3\dll\tbbmalloc.dll
AppId parsing successful. Using appId=107410
Yeah, you´re right, was my fault. I usually start the game with a presetlauncher, switched all to off there but forgot the steam parmetrics. Sorry bout that. i ll do another run with all reset. Did you guys need a specific gamescene or vehicle which should perform that? I´ll test it like always on "Whole lotta Altis" (i really only play this Scenario) Tank should be easy to do.
I dont use withsix
Sure, no problem. You need the whole rpt file then?
I will try today your suggestion with the va-ni-lla version so firendly how u said it...
Ok, thanks i will check without blastcore. Installed Properly, cmon it´s 1 File in a folder, what should be wrong there^^ I´ll check it now
A couple of mods were active but nothing special like TPW and TMR i dont think there causing these issues. So should i run only with CBA?
Without Blastcore the message is gone. But issue with dropping frames still present :(
I am not sure where the problem is, fact is that i generate an other mission with MCC on map Takistan with ~50enemy vehicles and there was no drop at all, Frames were constant at 70-80 with all the mods i run with WholeLottaAltis too. So the issue is not on my PC i think, but i am not sure. I will generate another mission and i upload a video then
Yes i use a custom mission called "whole Lotta Altis"
Cheytac M200 Intervention isn´t a cal. 50 Rifle...
Why the CheytacM200 didnt have a supressor in the Arma3 Game, in the "Breakingpoint" Zombie Mod the M200 is available with a supressor. Should be a small fix to implement the supressor into the main game.
You mean the BaBe_midTex textures for Altis and Stratis? If yes, yeah i use them sice they were released, i played tonight 1 mission with Vanilla textures and i was totaly confused^^ i will not play Arma3 in stockquality ever again :p
I dont understand why this isnt implemented yet, must be a kind of "Market strategy" to fix&implement the better things at least or never... NordKindchen created this ticket ~ 430 days ago, till today nothing changed... I am speechless..
May 9 2016
This vote seems dead, not enough "Yes" votes propably... Ridiculous.
Version 1.18.124200
Fault time: 2014/05/27 20:19:06
Fault address: 7201039F 01:0012F39F S:\Steam\steamapps\common\Arma 3\PhysX3_x86.dll
file:
world: altis
Prev. code bytes: 0F 84 8E 00 00 00 8B 47 70 85 C0 75 03 8B 47 74
Fault code bytes: 8B 40 60 85 C0 74 0A 8B 4E 5C 57 50 E8 D0 EC 01
Registers:
EAX:00000000 EBX:8D63EB00
ECX:13E59610 EDX:B5C31EF0
ESI:13E59610 EDI:69538680
CS:EIP:0023:7201039F
SS:ESP:002B:01EBF3F8 EBP:01EBF400
DS:002B ES:002B FS:0053 GS:002B
Flags:00010246