User Details
- User Since
- May 18 2013, 12:16 AM (600 w, 6 d)
Oct 17 2017
The issue here is that when a soldier is killed, it creates a ground holder for the weapon. This ground holder has a higher priority over the body's inventory and makes it harder to access. A couple of solutions would be to change the gear drop on death to keep the weapon in the same inventory with the body, or make the body's inventory have greater priority over the ground holder with the weapon.
May 10 2016
You just have to go into your video settings and change your Depth of View down to zero. This should fix it.
This is the same with the moving targets as well. I also noticed that Popup targets 1 & 3 are the same. The only difference is it's used look.
May 9 2016
This happens for me no matter what channel I type to. I've accidentally fragged friendly players twice because of the speed needed to type would activate the throw (G*2). The compass, watch, and both leans "q" and "e" all stay active while chatting.