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FatPiggy
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User Since
Nov 19 2014, 12:43 AM (490 w, 6 d)

Recent Activity

May 10 2016

FatPiggy added a comment to T83518: Unusual Process Exit.

I have not been able to replicate the error since.

May 10 2016, 11:40 AM · Arma 3
FatPiggy added a comment to T83518: Unusual Process Exit.

I would, but the crash did not provide me with a crash dump for some reason. I don't understand it.

May 10 2016, 11:40 AM · Arma 3
FatPiggy edited Additional Information on T83518: Unusual Process Exit.
May 10 2016, 11:40 AM · Arma 3
FatPiggy added a comment to T82053: Arsenal won't allow loading of saved presets [MP].

@Cenwulf, I appreciate the time you took to comment though. May help someone else who has come across this ticket.

May 10 2016, 10:50 AM · Arma 3
FatPiggy added a comment to T82053: Arsenal won't allow loading of saved presets [MP].

Is anyone able to assist with this issue? At least assign it to a dev?

May 10 2016, 10:50 AM · Arma 3
FatPiggy added a comment to T82053: Arsenal won't allow loading of saved presets [MP].

My issue is un-related to the End Game mode. This is within a mission I am developing...

May 10 2016, 10:50 AM · Arma 3
FatPiggy added a comment to T82053: Arsenal won't allow loading of saved presets [MP].

@Cenwulf, I understand what you are trying to hint at, but I am only using the base classes for the weapons and adding the attachments separately.

To further simplify the scenario, if you go into my server with my arsenal setup and remove everything but the uniform or vest or even just a backpack and save the class. Upon relogging, new life, or disconnecting and reconnecting, if you join the same slot and try to load that uniform class, it is still greyed out.

The only time you can load the class is whilst in the same life.

May 10 2016, 10:50 AM · Arma 3
FatPiggy edited Steps To Reproduce on T82053: Arsenal won't allow loading of saved presets [MP].
May 10 2016, 10:50 AM · Arma 3
FatPiggy updated subscribers of T81713: No Entry 'bin\config.bin\CfgMarkers.markerName'.

Alright, so this would be a good solution:

Arma 3 Root Folder\@MarKeR\config.hpp

class playerMarker {
name = "playerMarker";
icon = "media\playerMarker.paa";
color[] = {1, 0, 0, 1};
size = 32;
shadow = true;
scope = private;
};

And in the description.ext

class CfgMarkers
{
#include "@MarKeR\config.hpp"
};

would this be a viable solution? May help others if they come across this ticket.

May 10 2016, 10:39 AM · Arma 3
FatPiggy added a comment to T81713: No Entry 'bin\config.bin\CfgMarkers.markerName'.

Adam, I have uploaded the test mission, reproducing the error with the least amount of code needed.

The init.sqf executes the player_markers.sqf inside the scripts folder.
The description.ext contains the marker config.
The paa file is within the media folder.
The reference to the "playerMarker" marker name is in scripts\player_markers.sqf on line 128.

Let me know if you need anything else! Thanks

May 10 2016, 10:39 AM · Arma 3
FatPiggy added a comment to T81713: No Entry 'bin\config.bin\CfgMarkers.markerName'.

Sure thing.

May 10 2016, 10:39 AM · Arma 3
FatPiggy edited Steps To Reproduce on T81713: No Entry 'bin\config.bin\CfgMarkers.markerName'.
May 10 2016, 10:39 AM · Arma 3
FatPiggy added a comment to T81274: Server crashing on 1.4 Update.

Confirmed. The solution posted by uncle_fedor worked for me as well. Updating my servers with Steam versus SteamCMD is not an option for me, so this was a good temporary fix.

May 10 2016, 10:25 AM · Arma 3
FatPiggy added a comment to T81274: Server crashing on 1.4 Update.

Confirmed. Same issue. Deleting and verifying doesn't work. Launching with -mod=curator;kart;heli;etc.... does not help either.

bad animation file format in file:
a3/anims_f_kart/data/anim/sdr/cts/starterpistol/acts_starterpistol_in.rtm

May 10 2016, 10:25 AM · Arma 3
FatPiggy added a comment to T81274: Server crashing on 1.4 Update.

My server RPT log is clean as well. Don't have a chance to get a client RPT though. Crashes before the server even reads the mission. Maybe because my servers either use Karts or have the arsenal in them, resulting in the use of the karts DLC. Your mission list may not use them.

May 10 2016, 10:25 AM · Arma 3
FatPiggy added a comment to T79994: Bleed tickets module doesn't do anything.

+1 Having this issue as well...

May 10 2016, 9:39 AM · Arma 3