- User Since
- Mar 18 2013, 1:34 AM (505 w, 6 d)
May 10 2016
I don't have a problem with my weapon firing at the ground when running as that is where my gun is pointing . I do however have a problem with my cross-hairs pointing forward while my gun is pointed down. Cross hair are suppose to be a visual representation of where your weapon is pointing. This does need a fix in my opinion.
I think most PCs struggle with ARMA already without asking them to keep track of every single bullet decal from every bullet fired. Its a nice thought but it would cause far too much lag .I prefer good FPS over persistent bullet holes.
May 9 2016
I agree .Currently we are expected to fight our characters unnatural desire to prevent the gun from settling after each shot . this is simply absurd ,not to mention unrealistic.I have had to increase my sensitivity far more than I am comfortable with to even come close to countering this without running off of my mouse pad(I still do). and no I am not firing full auto at a target 100m away,and I didn't come from COD.I never had this issue in ARMA 2.I really hope they do something to correct this.
You took the words out of my mouth .Either this or show all attachment in a sub group when viewing weapons. it is annoying having to drop weapon and all your ammo to get attachments.
Lets say the muzzle climb is realistic . I've never fired these specific weapons in real life so lets pretend these armys chose weapon systems that are less manageable than their predecessors(ARMA 2 weapons). The fact remains that if (IRL) someone fires a single shot at a target ,yes the muzzle will climb but the only thing preventing the muzzle from coming back down would be the shooter not allowing gravity to do its job.So the game currently has us fighting our soldiers unnatural decision to prevent the muzzle from returning to its original level.This needs a fix.