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Crosshairs always visible and weapon can be fired while lowered and running
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Description

With the last update, your crosshairs are always up, even if your weapon is lowered. Additionally, your weapon will fire while lowered and/or running forward now. These two things combined makes it seem as though your weapon is raised AND you are firing when you're really firing straight into the ground and don't realize it.

Details

Legacy ID
1793307845
Severity
None
Resolution
Open
Reproducibility
Always
Category
Movement
Steps To Reproduce

Lower weapon, pull trigger.

Event Timeline

MacScottie edited Additional Information. (Show Details)
MacScottie set Category to Movement.
MacScottie set Reproducibility to Always.
MacScottie set Severity to None.
MacScottie set Resolution to Open.
MacScottie set Legacy ID to 1793307845.May 7 2016, 1:47 PM

So you can do so in real life too. Whats the issue? Just keep that pesky little trigger finger under control xD :-)

Bohemia added a subscriber: Bohemia.May 7 2016, 1:47 PM

You're weapon is just always safety off, encourages people to not be idiots...hey be glad it isn't as it was in Operation Flashpoint, wherein shooting at the ground could cause you to shoot yourself in the foot and thus kill yourself.

ceeeb added a subscriber: ceeeb.May 7 2016, 1:47 PM

I think that a different crosshair should be used while the player is not holding the rifle in a ready to fire stance, or not displayed at all (as when sprinting or walking with rifle lowered).

The inconsistency between movement modes is the problem:

Walking: crosshair visible, LMB will shoot in direction of crosshair
Tactical Pace : crosshair visible, LMB will shoot in direction of crosshair
Run: crosshair visible, LMB will shoot into ground, well below crosshair
Sprint: no crosshair, LMB will stop player and raise weapon (but not shoot). See #4952

I can do so in real life, so what's the issue?

In real life I know exactly what condition my weapon is in. I have absolute control over it at all times. I know when it is lowered and when it is raised. I don't have to press a button to raise or lower my weapon. I don't accidentally let off a 10-20 round burst of automatic fire because my "crosshairs" are pointed straight but my gun is pointed to the ground.

That's the issue. When my weapon is lowered in ArmA I treat it as if the safety is on. With the new changes in the most recent update there's no way to reliably know what condition your weapon is in.

Whenever I lower my gun it acts the same way it has since A1 with the 1 click to raise rather than lower..will test more with more weapons to see if I can replicate what you are saying.

Igitur added a subscriber: Igitur.May 7 2016, 1:47 PM

I agree with the OP : the crosshair is meant to indicate where exactly your weapon is pointing, nothing else. The GL crosshair points correctly to the ground when you start running, just do the same for any weapon's muzzle.

tarciop added a subscriber: tarciop.May 7 2016, 1:47 PM

agree.
I think the crosshair should be hidden while running (just like during sprint) and only show up in walk and combat pace speed.
Also, when running or sprinting, "Fire" key should turn out to be disabled if pressed.

Anyway, i think this is related to #833

I don't have a problem with my weapon firing at the ground when running as that is where my gun is pointing . I do however have a problem with my cross-hairs pointing forward while my gun is pointed down. Cross hair are suppose to be a visual representation of where your weapon is pointing. This does need a fix in my opinion.

Raedek added a subscriber: Raedek.May 7 2016, 1:47 PM

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