- User Since
- May 11 2013, 10:48 AM (354 w, 5 d)
May 10 2016
This pick is in dev blog of 4 avril 2014
We are late november and we don't see this in game. WHY ?
Why i lose forever my bolt or my arrow ?
Please fix it
The Skin of M4 can empty, AKM and Crossbow to. Why the skin of shortbow can't empty ?
it's horrible unrealistic
Fixed in 0.45 stable
In arma 3 alpha night also was too dark and unplayable. Now I find it more fun and playable.
I think tend to be kind of setting would be more playable.
May not be as clear, but an intermediate would be welcome.
Feeback is used to make corrections. This is not a forum of support.
The various manipulations you proposed works but distorts the brightness adjustment. If guys bohemia working on Arma 3 is corrected their dark. I do not see why dean hall and another guy working on bohemia dayz would not do us the honor of a slight correction. Although not as clear as the screen of arma 3 I asked. There are probably just a more pleasant environment and avoiding the hacks luminosities.
Two Pics of bullet underwater.
In my clan we use custom face for us to recognize quickly in the battlefield. http://shasatsu.fr/custom-face-arma-3-stsu/
But the bland side of the color (http://shasatsu.fr/wp-content/gallery/face-arma3/rendu-rvmat-mod.jpg) is already not very pretty and not a tribute to the work done on photoshop.
But the worst are the arms and blue legs. (http://i.imgur.com/ugHO5Rl.jpg)
Thank BusStopWilly for its modRVMAT but most servers do not allow it.
I think a slight correction rvmat default custom face to avoid the side faded and too bland rendering would be nice.
For the body simple checkboxes for the three types of skin colors could solve the problem of arms and blue leg completely breaks the immersion.
Finally without much work, I'm sure your dev can achieve something that changes the situation.
Why give a possibility if it is made if it is ugly. In Arma 1 was perfect in arma 2 we already had the bland side, slightly better in Arma 2 OA. But this is a disaster.